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not-gwent-online/server/Field.js

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var _ = require("underscore");
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var Field = (function() {
var Field = function(side, hasHornField) {
if(!(this instanceof Field)) {
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return (new Field(side, hasHornField));
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}
/**
* constructor here
*/
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this._hasHornField = hasHornField || false;
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this._cards = [];
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this.side = side;
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};
var r = Field.prototype;
/**
* methods && properties here
* r.property = null;
* r.getProperty = function() {...}
*/
r._cards = null;
r._score = 0;
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r._hasHornField = null;
r._hornCard = null;
r.side = null;
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r.add = function(card, isHorn) {
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/*if(card.hasAbility("commanders_horn")) {
this.setHorn(card);
return;
}*/
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if(isHorn && this._hasHornField) {
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this.setHorn(card);
return;
}
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this._cards.push(card);
this.updateScore();
}
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r.get = function() {
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return this._cards;
}
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r.getScore = function() {
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this.updateScore();
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return this._score;
}
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r.updateScore = function() {
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this._score = 0;
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for(var i = 0; i < this._cards.length; i++) {
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var card = this._cards[i];
this._score += card.getPower();
}
}
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r.getPosition = function(card) {
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for(var i = 0; i < this._cards.length; i++) {
if(this._cards[i].getID() === card.getID()) return i;
}
return -1;
}
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r.isOnField = function(card) {
if(this._hasHornField && this.getHorn() && card.getID() === this.getHorn().getID()) {
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return true;
}
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return this.getPosition(card) >= 0;
}
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r.replaceWith = function(oldCard, newCard) {
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var index = this.getPosition(oldCard);
this._cards[index] = newCard;
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oldCard.reset();
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for(var event in oldCard._uidEvents) {
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if(this.side && this.side.off) {
this.side.off(event, oldCard.getUidEvents(event));
}
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}
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return oldCard;
}
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r.getCard = function(id) {
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for(var i = 0; i < this._cards.length; i++) {
var card = this._cards[i];
if(card.getID() == id) return card;
}
return -1;
}
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r.removeAll = function() {
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var tmp = this._cards.slice();
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var self = this;
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/*for(var i = 0; i < tmp.length; i++) {
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var card = tmp[i];
card.reset();
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if(card.__lock){
continue;
}
for(var event in card._uidEvents) {
self.side.off(event, card.getUidEvents(event));
}
this._cards[i] = null;
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}*/
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tmp.forEach(function(card, i) {
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card.reset();
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if(card.__lock) {
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return;
}
for(var event in card._uidEvents) {
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if(this.side && this.side.off) {
this.side.off(event, card.getUidEvents(event));
}
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}
this._cards[i] = null;
}, this)
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this._cards = _.without(this._cards, null);
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if(this.getHorn()) {
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var card = this.getHorn();
card.reset();
this.setHorn(null);
for(var event in card._uidEvents) {
self.side.off(event, card.getUidEvents(event));
}
tmp.push(card);
}
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return tmp;
}
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r.removeCard = function(cards) {
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var res = [];
var _cards = this.get();
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if(!Array.isArray(cards)) {
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cards = [cards];
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}
var self = this;
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cards.forEach(function(card) {
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card.reset();
for(var event in card._uidEvents) {
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if(this.side && this.side.off) {
this.side.off(event, card.getUidEvents(event));
}
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}
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res.push(_cards.splice(self.getPosition(card), 1)[0]);
})
return res;
}
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r.getInfo = function() {
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var self = this;
return {
cards: self._cards,
horn: self.getHorn(),
score: self._score
}
}
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r.getHorn = function() {
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if(!this._hasHornField) return null;
return this._hornCard;
}
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r.setHorn = function(card) {
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if(!this._hasHornField) return null;
this._hornCard = card;
}
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r.getHighestCards = function(noHeroes) {
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noHeroes = noHeroes || false;
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var res = [];
var highest = 0;
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this.get().forEach(function(card) {
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if(noHeroes && card.hasAbility("hero")) return;
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highest = card.getPower() > highest ? card.getPower() : highest;
})
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this.get().forEach(function(card) {
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if(noHeroes && card.hasAbility("hero")) return;
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if(card.getPower() === highest) res.push(card);
});
return res;
}
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return Field;
})();
module.exports = Field;