mirror of
https://github.com/exane/not-gwent-online
synced 2024-12-23 21:03:14 +00:00
add scorch ability
This commit is contained in:
parent
e81620fece
commit
d8d0962a5f
@ -231,9 +231,17 @@ module.exports = {
|
||||
description: "Decoy: Swap with a card on the battlefield to return it to your hand.",
|
||||
replaceWith: true
|
||||
},
|
||||
"scorch_card": {
|
||||
name: "scorch",
|
||||
description: "Scorch: Discard after playing. Kills the strongest card(s) in the battlefield.",
|
||||
scorch: true,
|
||||
removeImmediately: true,
|
||||
nextTurn: true
|
||||
},
|
||||
"scorch": {
|
||||
name: "scorch",
|
||||
description: "Scorch: Discard after playing. Kills the strongest card(s) in the battlefield."
|
||||
description: "Scorch: Discard after playing. Kills the strongest card(s) in the battlefield.",
|
||||
scorch: true
|
||||
},
|
||||
"commanders_horn": {
|
||||
name: "commanders_horn",
|
||||
|
@ -252,6 +252,14 @@ module.exports = {
|
||||
faction: null,
|
||||
type: 4
|
||||
},
|
||||
"scorch": {
|
||||
name: "Scorch",
|
||||
power: -1,
|
||||
ability: "scorch_card",
|
||||
img: "scorch",
|
||||
faction: null,
|
||||
type: 4
|
||||
},
|
||||
"commanders_horn": {
|
||||
name: "Commander's Horn",
|
||||
power: -1,
|
||||
@ -311,6 +319,14 @@ module.exports = {
|
||||
faction: null,
|
||||
type: 0
|
||||
},
|
||||
"villentretenmerth": {
|
||||
name: "Villentretenmerth ",
|
||||
power: 7,
|
||||
ability: "scorch",
|
||||
img: "villentretenmerth",
|
||||
faction: null,
|
||||
type: 0
|
||||
},
|
||||
|
||||
"francesca_pureblood_elf": {
|
||||
name: "Francesca, Pureblood Elf",
|
||||
|
@ -64,6 +64,15 @@ var Battle = (function(){
|
||||
this.p1.draw(10);
|
||||
this.p2.draw(10);
|
||||
|
||||
this.p1.placeCard("ves");
|
||||
this.p2.placeCard("ves");
|
||||
this.p1.placeCard("yarpen_zigrin");
|
||||
this.p2.placeCard("yarpen_zigrin");
|
||||
|
||||
this.p1.hand.add(Card("scorch"));
|
||||
this.p2.hand.add(Card("scorch"));
|
||||
this.p1.hand.add(Card("villentretenmerth"));
|
||||
this.p2.hand.add(Card("villentretenmerth"));
|
||||
|
||||
/* this.p1.hand.add(Card("impenetrable_fog"));
|
||||
this.p2.hand.add(Card("impenetrable_fog"));
|
||||
|
@ -301,6 +301,11 @@ Battleside = (function(){
|
||||
|
||||
this.checkAbilities(card, obj);
|
||||
if(obj._cancelPlacement && !obj.forceField) return 0;
|
||||
if(obj._nextTurn && !obj.forceField) {
|
||||
this.update();
|
||||
this.runEvent("NextTurn", null, [this.foe]);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
var field = obj.forceField || null;
|
||||
@ -424,6 +429,16 @@ Battleside = (function(){
|
||||
if(ability.cancelPlacement && !obj.forcePlace){
|
||||
obj._cancelPlacement = true;
|
||||
}
|
||||
if(ability.nextTurn) {
|
||||
obj._nextTurn = ability.nextTurn;
|
||||
}
|
||||
if(ability.scorch) {
|
||||
this.scorch(card);
|
||||
}
|
||||
if(ability.removeImmediately) {
|
||||
this.hand.remove(card);
|
||||
this.addToDiscard(card);
|
||||
}
|
||||
if(ability.waitResponse && !obj.forcePlace){
|
||||
obj._waitResponse = true;
|
||||
}
|
||||
@ -531,6 +546,17 @@ Battleside = (function(){
|
||||
//this.update();
|
||||
}
|
||||
|
||||
r.scorch = function(card) {
|
||||
var side = this.foe;
|
||||
var field = side.field[Card.TYPE.CLOSE_COMBAT];
|
||||
var cards = field.getHighestCards();
|
||||
var removeCards = field.removeCard(cards);
|
||||
|
||||
side.addToDiscard(removeCards);/*
|
||||
this.hand.remove(card);
|
||||
this.addToDiscard(card);*/
|
||||
}
|
||||
|
||||
r.clearMainFields = function(){
|
||||
var cards1 = this.field[Card.TYPE.CLOSE_COMBAT].removeAll();
|
||||
var cards2 = this.field[Card.TYPE.RANGED].removeAll();
|
||||
@ -543,8 +569,11 @@ Battleside = (function(){
|
||||
|
||||
r.addToDiscard = function(cards){
|
||||
var self = this;
|
||||
cards.forEach(function(card){
|
||||
self._discard.push(card);
|
||||
if(!Array.isArray(cards)) {
|
||||
cards = [cards];
|
||||
}
|
||||
cards.forEach(function(_card){
|
||||
self._discard.push(_card);
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -105,6 +105,20 @@ var Field = (function(){
|
||||
return tmp;
|
||||
}
|
||||
|
||||
r.removeCard = function(cards) {
|
||||
var res = [];
|
||||
var _cards = this.get();
|
||||
if(!Array.isArray(cards)) {
|
||||
cards = [cards];
|
||||
}
|
||||
var self = this;
|
||||
cards.forEach(function(card) {
|
||||
res.push(_cards.splice(self.getPosition(card), 1)[0]);
|
||||
})
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
r.getInfo = function() {
|
||||
var self = this;
|
||||
return {
|
||||
@ -124,6 +138,21 @@ var Field = (function(){
|
||||
this._hornCard = card;
|
||||
}
|
||||
|
||||
r.getHighestCards = function() {
|
||||
var res = [];
|
||||
var highest = 0;
|
||||
|
||||
this.get().forEach(function(card) {
|
||||
highest = card.getPower() > highest ? card.getPower() : highest;
|
||||
})
|
||||
|
||||
this.get().forEach(function(card) {
|
||||
if(card.getPower() === highest) res.push(card);
|
||||
});
|
||||
|
||||
return res;
|
||||
}
|
||||
|
||||
return Field;
|
||||
})();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user