mirror of
https://github.com/exane/not-gwent-online
synced 2024-10-31 10:36:53 +00:00
86 lines
1.7 KiB
JavaScript
86 lines
1.7 KiB
JavaScript
var shortid = require("shortid");
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var Battle = require("./Battle");
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var Room = (function(){
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var Room = function(scServer){
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if(!(this instanceof Room)){
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return (new Room(scServer));
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}
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/**
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* constructor here
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*/
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var self = this;
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this._id = shortid.generate();
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this._users = [];
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this._ready = {};
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this.socket = scServer.global;
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};
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var r = Room.prototype;
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/**
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* methods && properties here
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* r.property = null;
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* r.getProperty = function() {...}
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*/
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r.MAX_USER = 2;
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r._users = null;
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r._id = null;
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r._battle = null;
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r._ready = null;
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r._channel = null;
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r.getID = function(){
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return this._id;
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}
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r.join = function(user){
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if(this._users.length >= 2) return;
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this._users.push(user);
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user.addRoom(this);
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if(!this.isOpen()){
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this.initBattle();
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}
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}
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r.isOpen = function(){
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return !(this._users.length >= 2);
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}
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r.getPlayers = function(){
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return this._users;
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}
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r.initBattle = function(){
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this._battle = Battle(this._id, this._users[0], this._users[1], this.socket);
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this._users[0].send("init:battle", {side: "p1"});
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this._users[1].send("init:battle", {side: "p2"});
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}
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r.setReady = function(user, b){
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b = typeof b == "undefined" ? true : b;
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this._ready[user.getID()] = b;
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if(this.bothReady()){
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this._battle.init();
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}
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}
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r.bothReady = function(){
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return !!this._ready[this._users[0].getID()] && !!this._ready[this._users[1].getID()];
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}
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r.leave = function(user) {
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var p = "p2";
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if(user.getID() === this._users[0].getID()) {
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p = "p1";
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}
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this._battle.userLeft(p);
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}
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return Room;
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})();
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module.exports = Room; |