mirror of
https://github.com/exane/not-gwent-online
synced 2024-12-23 21:03:14 +00:00
stuff
This commit is contained in:
parent
6667db814c
commit
cc7c988144
@ -444,6 +444,11 @@ var User = Backbone.Model.extend({
|
||||
self.set("passing", passing);
|
||||
})
|
||||
|
||||
app.receive("foe:left", function() {
|
||||
console.log("your foe left the room");
|
||||
$(".container").prepend('<div class="alert alert-danger">Your foe left the battle!</div>')
|
||||
})
|
||||
|
||||
|
||||
app.on("createRoom", this.createRoom, this);
|
||||
app.on("joinRoom", this.joinRoom, this);
|
||||
|
@ -75,11 +75,8 @@ var Battle = (function(){
|
||||
|
||||
r.switchTurn = function(side, __flag){
|
||||
__flag = typeof __flag == "undefined" ? 0 : 1;
|
||||
//var side = this.turn++ % 2 ? this.p1 : this.p2;
|
||||
|
||||
/*if(__flag instanceof Battleside) {
|
||||
side = __flag;
|
||||
}*/
|
||||
|
||||
if(!(side instanceof Battleside)){
|
||||
console.trace("side is not a battleside!");
|
||||
return
|
||||
@ -198,12 +195,10 @@ var Battle = (function(){
|
||||
delete this.events[event];
|
||||
}
|
||||
|
||||
|
||||
r.checkIfIsOver = function(){
|
||||
return !(this.p1.getRubies() && this.p2.getRubies());
|
||||
}
|
||||
|
||||
|
||||
r.checkRubies = function(){
|
||||
var scoreP1 = this.p1.getScore();
|
||||
var scoreP2 = this.p2.getScore();
|
||||
@ -223,6 +218,12 @@ var Battle = (function(){
|
||||
return Math.random() > 0.5 ? this.p1 : this.p2;
|
||||
}
|
||||
|
||||
r.userLeft = function(sideName) {
|
||||
var side = this[sideName];
|
||||
|
||||
side.foe.send("foe:left", null, true);
|
||||
|
||||
}
|
||||
|
||||
return Battle;
|
||||
})();
|
||||
|
@ -15,14 +15,6 @@ var Room = (function(){
|
||||
this._users = [];
|
||||
this._ready = {};
|
||||
this.socket = scServer.global;
|
||||
/*
|
||||
this._channel = this.socket.subscribe(this._id);*/
|
||||
|
||||
/*this._channel.watch(function(data) {
|
||||
*//*self._users.forEach(function(user) {
|
||||
|
||||
})*//*
|
||||
});*/
|
||||
|
||||
};
|
||||
var r = Room.prototype;
|
||||
@ -46,7 +38,6 @@ var Room = (function(){
|
||||
if(this._users.length >= 2) return;
|
||||
this._users.push(user);
|
||||
user.addRoom(this);
|
||||
/*user.joinRoom(this.getID());*/
|
||||
|
||||
if(!this.isOpen()){
|
||||
this.initBattle();
|
||||
@ -62,8 +53,6 @@ var Room = (function(){
|
||||
}
|
||||
|
||||
r.initBattle = function(){
|
||||
var self = this;
|
||||
var side = 0;
|
||||
this._battle = Battle(this._id, this._users[0], this._users[1], this.socket);
|
||||
this._users[0].send("init:battle", {side: "p1"});
|
||||
this._users[1].send("init:battle", {side: "p2"});
|
||||
@ -81,7 +70,15 @@ var Room = (function(){
|
||||
r.bothReady = function(){
|
||||
return !!this._ready[this._users[0].getID()] && !!this._ready[this._users[1].getID()];
|
||||
}
|
||||
|
||||
|
||||
r.leave = function(user) {
|
||||
var p = "p2";
|
||||
if(user.getID() === this._users[0].getID()) {
|
||||
p = "p1";
|
||||
}
|
||||
this._battle.userLeft(p);
|
||||
}
|
||||
|
||||
|
||||
return Room;
|
||||
})();
|
||||
|
@ -63,18 +63,24 @@ var User = (function(){
|
||||
console.log("user name changed from %s to %s", this._name, name);
|
||||
this._name = name;
|
||||
}
|
||||
|
||||
r.getName = function() {
|
||||
return this._name;
|
||||
}
|
||||
|
||||
r.getRoom = function() {
|
||||
return this._rooms[0];
|
||||
}
|
||||
|
||||
r.addRoom = function(room) {
|
||||
this._rooms.push(room);
|
||||
}
|
||||
|
||||
r.disconnect = function() {
|
||||
|
||||
var self = this;
|
||||
this._rooms.forEach(function(room) {
|
||||
room.leave(self);
|
||||
})
|
||||
}
|
||||
|
||||
|
||||
|
@ -23,8 +23,6 @@ module.exports.run = function(worker){
|
||||
var connections = Connections();
|
||||
var roomCollection = {};
|
||||
|
||||
|
||||
|
||||
scServer.on('connection', function(socket){
|
||||
var user = User(socket);
|
||||
connections.add(user);
|
||||
@ -61,7 +59,7 @@ module.exports.run = function(worker){
|
||||
console.log("user %s joined room %s", user.getName(), room.getID());
|
||||
user.send("response:joinRoom", room.getID());
|
||||
}
|
||||
}, 1000);
|
||||
}, 500);
|
||||
})
|
||||
|
||||
socket.on("request:roomData", function(){
|
||||
|
Loading…
Reference in New Issue
Block a user