Go to file
Tim Meier ad68129ed1 commit 2015-11-30 17:47:17 +01:00
assets commit 2015-11-30 17:47:17 +01:00
client commit 2015-11-30 17:47:17 +01:00
public change lobby screen 2015-07-03 11:36:59 +02:00
server try catch statements without try catch. dont know why I did it this way 2015-07-05 13:21:56 +02:00
site change lobby screen 2015-07-03 11:36:59 +02:00
test extend filter 2015-06-23 15:00:49 +02:00
.gitignore some responsive stuff 2015-07-02 18:17:33 +02:00
Config.example..js some responsive stuff 2015-07-02 18:17:33 +02:00
Config.example.js commit 2015-11-30 17:47:17 +01:00
README.md Update README.md 2015-07-26 20:24:34 +02:00
gulpfile.js add gulp md sprites 2015-07-03 15:32:46 +02:00
package.json Update package.json 2015-07-11 11:51:14 +02:00

README.md

#Gwent-Online

#Introduction

Gwent-Online is an open-source project of the card-game Gwent.

#Install ##- Requirements

##- Build

cd ~/myProjectDirectory
git clone https://github.com/exane/gwent.git
cd gwent
npm install
npm run gulp

##- Config

  • go to /public and open Config.js
  • change hostname to your address. (e.g., "192.168.123.1")
    Make sure you don't have a trailing slash after your IP or address. (e.g., "192.168.123.1/")
  • If you have to change port then make sure you change the port on your server as well.
    You find the server port in /server/server.js on line #18 "app.listen(#port)";

##- Start Server

cd ~/myProjectDirectory/gwent
node server/server.js

##- Start Client

  • Open your browser and go to "192.168.123.1/gwent/public" or wherever you saved your project.