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mirror of https://github.com/exane/not-gwent-online synced 2024-11-30 11:56:54 +00:00

add card redraw at battle begin

This commit is contained in:
exane 2015-06-23 18:12:11 +02:00
parent dbe76f7038
commit ee1b0e0eda
9 changed files with 114 additions and 72 deletions

View File

@ -226,6 +226,8 @@ var BattleView = Backbone.View.extend({
this.listenTo(user, "change:openDiscard", this.render);
this.listenTo(user, "change:setAgile", this.render);
this.listenTo(user, "change:setHorn", this.render);
this.listenTo(user, "change:isReDrawing", this.render);
/*this.listenTo(user, "change:handCards", this.render);*/
this.$hand = this.$el.find(".field-hand");
this.$preview = this.$el.find(".card-preview");
@ -378,6 +380,12 @@ var BattleView = Backbone.View.extend({
calculateCardMargin(this.$el.find(".field-hand .card"), 538, 70, this.handCards.length);
}
if(this.user.get("isReDrawing")) {
this.user.set("handCards", this.handCards);
var modal = new ReDrawModal({model: this.user});
this.$el.prepend(modal.render().el);
}
if(this.user.get("openDiscard")){
var modal = new Modal({model: this.user});
this.$el.prepend(modal.render().el);
@ -488,6 +496,28 @@ var MedicModal = Modal.extend({
}
});
var ReDrawModal = Modal.extend({
template: require("../templates/modal.redraw.handlebars"),
initialize: function(){
this.listenTo(this.model, "change:isReDrawing", this.cancel);
},
events: {
"click .card": "onCardClick"
},
onCardClick: function(e){
console.log($(e.target).closest(".card"));
var id = $(e.target).closest(".card").data().id;
this.model.get("app").send("redraw:reDrawCard", {
cardID: id
})
},
cancel: function(){
if(!this.model.get("isReDrawing")) return;
this.model.get("app").send("redraw:close_client");
this.model.set("isReDrawing", false);
}
});
var User = Backbone.Model.extend({
defaults: {
name: "",
@ -554,6 +584,14 @@ var User = Backbone.Model.extend({
self.set("setHorn", data.cardID);
})
app.receive("redraw:cards", function() {
self.set("isReDrawing", true);
})
app.receive("redraw:close", function() {
self.set("isReDrawing", false);
})
app.on("createRoom", this.createRoom, this);
app.on("joinRoom", this.joinRoom, this);
app.on("setName", this.setName, this);

View File

@ -12,7 +12,7 @@
*
box-sizing: border-box
overflow: auto
//overflow: auto
.bbm-modal
border-radius: 3px

View File

@ -49,6 +49,7 @@
.bbm-modal__section
padding: 0 30px
margin-top: 0px
display: inline-block
font:
size: 16px
line-height: 26px

View File

@ -1,7 +1,6 @@
{{#each this}}
<div class="card{{#if _disabled}} disabled{{/if}}" data-key="{{_key}}" data-id="{{_id}}">
{{#if diff}}<span class="card-attr-power {{#if diffPos}}card-attr-positive{{/if}}">{{diff}}</span>{{/if}}
<!--{{#if boost}}<span>+{{boost}}</span>{{/if}}-->
<img src="../assets/cards/{{_data.img}}.png">
</div>
{{/each}}

View File

@ -0,0 +1,13 @@
<div class="bbm-modal__topbar">
<h3 class="bbm-modal__title">Choose up to 2 cards you wish to redraw!</h3>
</div>
<div class="bbm-modal__section">
{{#each handCards}}
<div class="card" data-key="{{_key}}" data-id="{{_id}}">
<img src="../assets/cards/{{_data.img}}.png">
</div>
{{/each}}
</div>
<div class="bbm-modal__bottombar">
<div class="bbm-button bbm-close">close</div>
</div>

View File

@ -4,14 +4,15 @@
"description": "A standalone multiplayer version of Gwent (The Witcher 3)",
"main": "gulpfile.js",
"dependencies": {
"socketcluster": "2.2.x",
"connect": "3.0.1",
"express": "4.12.3",
"shortid": "^2.2.2",
"serve-static": "1.8.0",
"jquery-deferred": "^0.3.0",
"minimist": "1.1.0",
"underscore": "^1.8.3",
"socketcluster-client": "2.2.x"
"serve-static": "1.8.0",
"shortid": "^2.2.2",
"socketcluster": "2.2.x",
"socketcluster-client": "2.2.x",
"underscore": "^1.8.3"
},
"devDependencies": {
"babelify": "^6.1.2",
@ -22,7 +23,6 @@
"gulp-sass": "^2.0.1",
"handlebars": "^3.0.3",
"jquery": "^2.1.4",
"promise": "^7.0.1",
"vinyl-source-stream": "^1.1.0"
},
"scripts": {

View File

@ -1,6 +1,7 @@
var Battleside = require("./Battleside");
var Card = require("./Card");
var shortid = require("shortid");
var Promise = require("jquery-deferred");
var Battle = (function(){
@ -61,72 +62,23 @@ var Battle = (function(){
this.p2.setLeadercard();
this.p1.draw(10);
this.p2.draw(10);
/*this.p1.hand.add(Card("commanders_horn"));
this.p2.hand.add(Card("commanders_horn"));*/
/*
this.p1.hand.add(Card("ciaran_aep_easnillien"));
this.p2.hand.add(Card("ciaran_aep_easnillien"));*/
/*
*/
/*this.p1.hand.add(Card("decoy"));
this.p2.hand.add(Card("decoy"));*/
/*
this.p1.hand.add(Card("milva"));
this.p2.hand.add(Card("milva"));
this.p1.hand.add(Card("havekar_healer"));
this.p2.hand.add(Card("havekar_healer"));
this.p1.hand.add(Card("toruviel"));
this.p2.hand.add(Card("toruviel"));
this.p1.hand.add(Card("vrihedd_brigade_recruit"));
this.p2.hand.add(Card("vrihedd_brigade_recruit"));
this.p1.hand.add(Card("impenetrable_fog"));
this.p2.hand.add(Card("impenetrable_fog"));*/
/*
this.p1.hand.add(Card("commanders_horn"));
this.p1.hand.add(Card("commanders_horn"));
this.p2.hand.add(Card("commanders_horn"));*/
/*
this.p1.hand.add(Card("biting_frost"));
this.p2.hand.add(Card("biting_frost"));
this.p1.hand.add(Card("torrential_rain"));
this.p2.hand.add(Card("torrential_rain"));
this.p1.hand.add(Card("clear_weather"));
this.p2.hand.add(Card("clear_weather"));*/
/*
this.p1.hand.add(Card("kaedweni_siege_expert"));
this.p2.hand.add(Card("kaedweni_siege_expert"));
this.p1.hand.add(Card("ballista"));
this.p2.hand.add(Card("ballista"));
this.p1.hand.add(Card("ballista"));
this.p2.hand.add(Card("ballista"));
this.p1.hand.add(Card("ballista"));
this.p2.hand.add(Card("ballista"));
this.p1.hand.add(Card("ballista"));
this.p2.hand.add(Card("ballista"));
this.p1.hand.add(Card("ballista"));
this.p2.hand.add(Card("ballista"));*/
/*
this.p1.hand.add(Card("dun_banner_medic"));
this.p2.hand.add(Card("dun_banner_medic"));
this.p1.hand.add(Card("isengrim_faoiltiarnah"));
this.p2.hand.add(Card("isengrim_faoiltiarnah"));*/
/*this.p1.addToDiscard([Card("kaedweni_siege_expert")]);
this.p2.addToDiscard([Card("kaedweni_siege_expert")]);*/
/*
this.p1.hand.add(Card("decoy"));
this.p1.hand.add(Card("impenetrable_fog"));
this.p2.hand.add(Card("decoy"));
this.p2.hand.add(Card("impenetrable_fog"));*/
this.update();
/*PubSub.subscribe("nextTurn", this.switchTurn.bind(this));*/
Promise.when(this.p1.reDraw(2), this.p2.reDraw(2))
.then(function() {
this.on("NextTurn", this.switchTurn);
this.switchTurn(Math.random() > .5 ? this.p1 : this.p2);
}.bind(this));
/*
this.on("NextTurn", this.switchTurn);
this.switchTurn(Math.random() > .5 ? this.p1 : this.p2);
this.switchTurn(Math.random() > .5 ? this.p1 : this.p2);*/
}
r.switchTurn = function(side, __flag){
@ -173,6 +125,7 @@ var Battle = (function(){
}
r.update = function(){
console.log("update called");
this._update(this.p1);
this._update(this.p2);
}

View File

@ -4,6 +4,7 @@ var Hand = require("./Hand");
var Card = require("./Card");
var Field = require("./Field");
var _ = require("underscore");
var Promise = require("jquery-deferred");
var Battleside;
@ -143,7 +144,7 @@ Battleside = (function(){
return this._passing;
}
r.isWaiting = function() {
r.isWaiting = function(){
return this._isWaiting;
}
@ -212,7 +213,7 @@ Battleside = (function(){
console.log("update:hand fired");
this.update();
/*this.update();*/
}
r.calcScore = function(){
@ -593,7 +594,7 @@ Battleside = (function(){
res.push(card);
}
}
else if(_.isArray(val)) {
else if(_.isArray(val)){
var _f = false;
for(var i = 0; i < val.length; i++) {
if(property === val[i]){
@ -615,6 +616,40 @@ Battleside = (function(){
return arr;
}
r.reDraw = function(n){
var hand = this.hand.getCards();
var self = this;
var left = n;
var deferred = Promise.Deferred();
this.send("redraw:cards", null, true);
this.receive("redraw:reDrawCard", function(data){
var id = data.cardID;
if(!left) return;
left--;
var card = self.hand.remove(id)[0];
console.log("hand -> deck: ", card.getName());
self.deck.add(card);
self.deck.shuffle();
self.draw(1);
self.update();
if(!left) {
self.send("redraw:close", null, true);
console.log("redraw finished");
deferred.resolve("done");
}
})
this.receive("redraw:close_client", function() {
console.log("redraw finished!");
deferred.resolve("done");
})
return deferred;
}
return Battleside;
})();

View File

@ -50,7 +50,6 @@ var Deck = (function(){
return card;
}
r._loadCards = function(){
this._deck = this.getDeck().map(function(cardkey){
return Card(cardkey);
@ -100,6 +99,10 @@ var Deck = (function(){
}
}
r.add = function(card) {
this._deck.push(card);
}
return Deck;
})();