mirror of
https://github.com/exane/not-gwent-online
synced 2024-12-23 21:03:14 +00:00
add faction ability
This commit is contained in:
parent
187d6b21c2
commit
5b7190184b
@ -1,124 +1,169 @@
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module.exports = {
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"northern": [
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"redanian_foot_soldier",
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"redanian_foot_soldier",
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"poor_fucking_infantry",
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"redanian_foot_soldier",
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"poor_fucking_infantry",
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"yarpen_zigrin",
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"blue_stripes_commando",
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"sigismund_dijkstra",
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"prince_stennis",
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"siegfried_of_denesle",
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"ves",
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"vernon_roche",
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"john_natalis",
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"sheldon_skaggs",
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"sabrina_glevissig",
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"crinfrid_reavers_dragon_hunter",
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"sile_de_tansarville",
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"keira_metz",
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"dethmold",
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"kaedweni_siege_expert",
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"dun_banner_medic",
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"ballista",
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"trebuchet",
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"thaler",
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"foltest_siegemaster",
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"biting_frost",
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"torrential_rain",
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"clear_weather",
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"impenetrable_fog",
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"commanders_horn",
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"commanders_horn",
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"decoy"
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],
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"northern": {
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faction: "northern",
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data: [
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"redanian_foot_soldier",
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"redanian_foot_soldier",
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"poor_fucking_infantry",
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"redanian_foot_soldier",
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"poor_fucking_infantry",
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"yarpen_zigrin",
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"blue_stripes_commando",
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"sigismund_dijkstra",
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"prince_stennis",
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"siegfried_of_denesle",
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"ves",
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"vernon_roche",
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"john_natalis",
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"sheldon_skaggs",
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"sabrina_glevissig",
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"crinfrid_reavers_dragon_hunter",
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"sile_de_tansarville",
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"keira_metz",
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"dethmold",
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"kaedweni_siege_expert",
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"dun_banner_medic",
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"ballista",
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"trebuchet",
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"thaler",
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"foltest_siegemaster",
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"biting_frost",
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"torrential_rain",
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"clear_weather",
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"impenetrable_fog",
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"commanders_horn",
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"commanders_horn",
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"decoy"
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]
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},
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"nilfgaardian": { //test only
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faction: "nilfgaardian",
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data: [
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"redanian_foot_soldier",
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"redanian_foot_soldier",
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"poor_fucking_infantry",
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"redanian_foot_soldier",
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"poor_fucking_infantry",
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"yarpen_zigrin",
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"blue_stripes_commando",
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"sigismund_dijkstra",
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"prince_stennis",
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"siegfried_of_denesle",
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"ves",
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"vernon_roche",
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"john_natalis",
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"sheldon_skaggs",
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"sabrina_glevissig",
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"crinfrid_reavers_dragon_hunter",
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"sile_de_tansarville",
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"keira_metz",
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"dethmold",
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"kaedweni_siege_expert",
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"dun_banner_medic",
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"ballista",
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"trebuchet",
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"thaler",
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"foltest_siegemaster",
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"biting_frost",
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"torrential_rain",
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"clear_weather",
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"impenetrable_fog",
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"commanders_horn",
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"commanders_horn",
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"decoy"
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]
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},
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"scoiatael": {
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faction: "scoiatael",
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data: [
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"francesca_the_beautiful",
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"commanders_horn",
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"commanders_horn",
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"saesenthessis",
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"iorveth",
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"isengrim_faoiltiarnah",
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"eithne",
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"havekar_healer",
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"riordain",
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"havekar_smuggler",
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"havekar_smuggler",
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"havekar_smuggler",
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"toruviel",
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"decoy",
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"decoy",
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"biting_frost",
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"torrential_rain",
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"clear_weather",
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"impenetrable_fog",
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"elven_skirmisher",
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"elven_skirmisher",
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"dwarven_skirmisher",
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"dwarven_skirmisher",
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"ciaran_aep_easnillien",
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"vrihedd_brigade_recruit",
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"dol_blathanna_archer",
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"havekar_smuggler",
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"mahakaman_defender",
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"vrihedd_brigade_veteran",
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"dennis_cranmer",
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"filavandrel_aen_fidhail",
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"filavandrel_aen_fidhail",
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"ida_emean_aep_sivney",
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"yaevinn",
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"barclay_els",
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"dol_blathanna_scout",
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"milva"
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]
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},
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"scoiatael": [
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"francesca_the_beautiful",
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"commanders_horn",
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"commanders_horn",
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"saesenthessis",
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"iorveth",
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"isengrim_faoiltiarnah",
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"eithne",
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"havekar_healer",
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"riordain",
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"havekar_smuggler",
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"havekar_smuggler",
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"havekar_smuggler",
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"toruviel",
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"decoy",
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"decoy",
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"biting_frost",
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"torrential_rain",
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"clear_weather",
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"impenetrable_fog",
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"elven_skirmisher",
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"elven_skirmisher",
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"dwarven_skirmisher",
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"dwarven_skirmisher",
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"ciaran_aep_easnillien",
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"vrihedd_brigade_recruit",
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"dol_blathanna_archer",
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"havekar_smuggler",
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"mahakaman_defender",
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"vrihedd_brigade_veteran",
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"dennis_cranmer",
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"filavandrel_aen_fidhail",
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"filavandrel_aen_fidhail",
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"ida_emean_aep_sivney",
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"yaevinn",
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"barclay_els",
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"dol_blathanna_scout",
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"milva"
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],
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"monster": [
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"eredin_king_of_the_wild_hunt",
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"kayran",
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"leshen",
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"imlerith",
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"draug",
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"ghoul",
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"decoy",
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"nekker",
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"nekker",
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"wyvern",
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"foglet",
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"celaeno_harpy",
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"gargoyle",
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"cockatrice",
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"harpy",
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"biting_frost",
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"torrential_rain",
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"clear_weather",
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"impenetrable_fog",
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"endrega",
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"vampire_bruxa",
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"vampire_fleder",
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"vampire_garkain",
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"vampire_ekimmara",
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"commanders_horn",
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"commanders_horn",
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"vampire_ekimmara",
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"arachas",
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"botchling",
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"forktail",
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"plague_maiden",
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"griffin",
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"werewolf",
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"frightener",
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"ice_giant",
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"grave_hag",
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//"vampire_katakan",
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"crone_whispess",
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"crone_brewess",
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"crone_weavess",
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"arachas_behemoth",
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"fire_elemental",
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"fiend",
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"earth_elemental"
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]
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"monster": {
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faction: "monster",
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data: [
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"eredin_king_of_the_wild_hunt",
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"kayran",
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"leshen",
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"imlerith",
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"draug",
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"ghoul",
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"decoy",
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"nekker",
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"nekker",
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"wyvern",
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"foglet",
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"celaeno_harpy",
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"gargoyle",
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"cockatrice",
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"harpy",
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"biting_frost",
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"torrential_rain",
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"clear_weather",
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"impenetrable_fog",
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"endrega",
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"vampire_bruxa",
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"vampire_fleder",
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"vampire_garkain",
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"vampire_ekimmara",
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"commanders_horn",
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"commanders_horn",
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"vampire_ekimmara",
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"arachas",
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"botchling",
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"forktail",
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"plague_maiden",
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"griffin",
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"werewolf",
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"frightener",
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"ice_giant",
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"grave_hag",
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//"vampire_katakan",
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"crone_whispess",
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"crone_brewess",
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"crone_weavess",
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"arachas_behemoth",
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"fire_elemental",
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"fiend",
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"earth_elemental"
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]
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}
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}
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@ -274,6 +274,7 @@ let BattleView = Backbone.View.extend({
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this.listenTo(user, "change:setAgile", this.render);
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this.listenTo(user, "change:setHorn", this.render);
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this.listenTo(user, "change:isReDrawing", this.render);
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this.listenTo(user, "change:chooseSide", this.render);
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/*this.listenTo(user, "change:handCards", this.render);*/
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this.$hand = this.$el.find(".field-hand");
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@ -437,11 +438,14 @@ let BattleView = Backbone.View.extend({
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let modal = new ReDrawModal({model: this.user});
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this.$el.prepend(modal.render().el);
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}
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if(this.user.get("openDiscard")){
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if(this.user.get("openDiscard")) {
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let modal = new Modal({model: this.user});
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this.$el.prepend(modal.render().el);
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}
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if(this.user.get("chooseSide")){
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let modal = new ChooseSideModal({model: this.user});
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this.$el.prepend(modal.render().el);
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}
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if(this.user.get("medicDiscard")){
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let modal = new MedicModal({model: this.user});
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this.$el.prepend(modal.render().el);
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@ -621,6 +625,29 @@ let ReDrawModal = Modal.extend({
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let WinnerModal = Modal.extend({
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template: require("../templates/modal.winner.handlebars")
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});
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let ChooseSideModal = Modal.extend({
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template: require("../templates/modal.side.handlebars"),
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events: {
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"click .btn": "onBtnClick"
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},
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beforeCancel: function() {
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return false;
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},
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onBtnClick: function(e) {
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var id = $(e.target).closest(".btn").data().id;
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this.model.set("chooseSide", false);
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if(id === "you") {
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//this.model.set("chosenSide", this.model.get("roomSide"));
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this.model.chooseSide(this.model.get("roomSide"));
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this.remove();
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return;
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}
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//this.model.set("chosenSide", this.model.get("roomFoeSide"));
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this.model.chooseSide(this.model.get("roomFoeSide"));
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this.remove();
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}
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});
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let User = Backbone.Model.extend({
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defaults: {
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@ -632,6 +659,8 @@ let User = Backbone.Model.extend({
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let user = this;
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let app = user.get("app");
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self.set("chooseSide", false);
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this.listenTo(this.attributes, "change:room", this.subscribeRoom);
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app.receive("response:name", function(data){
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@ -641,17 +670,13 @@ let User = Backbone.Model.extend({
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app.receive("init:battle", function(data){
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//console.log("opponent found!");
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self.set("roomSide", data.side);
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self.set("roomFoeSide", data.foeSide);
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/*
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self.set("channel:battle", app.socket.subscribe(self.get("room")));*/
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//app.navigate("battle", {trigger: true});
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app.battleRoute();
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})
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/*app.receive("response:createRoom", function(roomID){
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self.set("room", roomID);
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console.log("room created", roomID);
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});*/
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app.receive("response:joinRoom", function(roomID){
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self.set("room", roomID);
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//console.log("room id", self.get("room"));
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@ -717,6 +742,9 @@ let User = Backbone.Model.extend({
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let modal = new WinnerModal({model: new model({winner: winner})});
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$("body").prepend(modal.render().el);
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})
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app.receive("request:chooseWhichSideBegins", function() {
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self.set("chooseSide", true);
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})
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app.on("startMatchmaking", this.startMatchmaking, this);
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app.on("joinRoom", this.joinRoom, this);
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@ -746,6 +774,11 @@ let User = Backbone.Model.extend({
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//console.log("deck: ", deckKey);
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this.set("deckKey", deckKey);
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this.get("app").send("set:deck", {deck: deckKey});
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},
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chooseSide: function(roomSide) {
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this.get("app").send("response:chooseWhichSideBegins", {
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side: roomSide
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})
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}
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});
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@ -9,6 +9,7 @@
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<option value="northern">Deck: Northern Realms</option>
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<option value="scoiatael">Deck: Scoia'tael</option>
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<option value="monster">Deck: Monster</option>
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<option value="nilfgaardian">Deck: Nilfgaardian</option>
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</select>
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</div>
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</div>
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10
client/templates/modal.side.handlebars
Normal file
10
client/templates/modal.side.handlebars
Normal file
@ -0,0 +1,10 @@
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<div class="bbm-modal__topbar">
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<h3 class="bbm-modal__title">Choose which side should begin</h3>
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</div>
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<div class="bbm-modal__section">
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<div class="btn btn-primary" data-id="you">You</div>
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<div class="btn btn-primary" data-id="foe">Foe</div>
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</div>
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<div class="bbm-modal__bottombar">
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<!--<div class="bbm-button bbm-close">close</div>-->
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</div>
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@ -72,7 +72,6 @@ gulp.task("watch", function(){
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})
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gulp.task("index", function(){
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gulp.src("./client/index.html")
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.pipe(gulp.dest("./public/"));
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@ -90,6 +89,7 @@ gulp.task('resize sm', function(done){
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.pipe(gm(function(gmfile){
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return gmfile.resize(null, 120);
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}))
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.pipe(imagemin())
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.pipe(gulp.dest('./assets/cards/sm/'));
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});
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@ -102,6 +102,7 @@ gulp.task('resize lg', ["resize sm"], function(done){
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.pipe(gm(function(gmfile){
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return gmfile.resize(null, 450);
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}))
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.pipe(imagemin())
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.pipe(gulp.dest('./assets/cards/lg/'));
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});
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@ -125,6 +126,7 @@ gulp.task("sprite", ["resize lg"], function(){
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//template: "./client/scss/_cards.hbs"
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})
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//.pipe(gulpif("*.png", gulp.dest("./public/build/"), gulp.dest("./client/scss/")));
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.pipe(imagemin())
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.pipe(gulp.dest("./public/build/"));
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@ -1,5 +1,6 @@
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var Battleside = require("./Battleside");
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var Card = require("./Card");
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var Deck = require("./Deck");
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var shortid = require("shortid");
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var Promise = require("jquery-deferred");
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@ -54,7 +55,6 @@ var Battle = (function(){
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this.p1.setUpWeatherFieldWith(this.p2);
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this.start();
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}
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@ -63,26 +63,27 @@ var Battle = (function(){
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this.p2.setLeadercard();
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this.p1.draw(10);
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this.p2.draw(10);
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/*
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this.p1.placeCard("ves");
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this.p2.placeCard("ves");
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this.p1.placeCard("yarpen_zigrin");
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this.p2.placeCard("yarpen_zigrin");
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this.p1.placeCard("ves");
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this.p2.placeCard("ves");
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this.p1.placeCard("yarpen_zigrin");
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this.p2.placeCard("yarpen_zigrin");
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this.p1.hand.add(Card("scorch"));
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this.p2.hand.add(Card("scorch"));
|
||||
this.p1.hand.add(Card("villentretenmerth"));
|
||||
this.p2.hand.add(Card("villentretenmerth"));
|
||||
|
||||
this.p1.hand.add(Card("impenetrable_fog"));
|
||||
this.p2.hand.add(Card("impenetrable_fog"));
|
||||
this.p1.hand.add(Card("biting_frost"));
|
||||
this.p2.hand.add(Card("biting_frost"));
|
||||
this.p1.hand.add(Card("torrential_rain"));
|
||||
this.p2.hand.add(Card("torrential_rain"));
|
||||
this.p1.hand.add(Card("clear_weather"));
|
||||
this.p2.hand.add(Card("clear_weather"));
|
||||
this.p1.hand.add(Card("scorch"));
|
||||
this.p2.hand.add(Card("scorch"));
|
||||
this.p1.hand.add(Card("villentretenmerth"));
|
||||
this.p2.hand.add(Card("villentretenmerth"));
|
||||
|
||||
this.p1.hand.add(Card("impenetrable_fog"));
|
||||
this.p2.hand.add(Card("impenetrable_fog"));
|
||||
this.p1.hand.add(Card("biting_frost"));
|
||||
this.p2.hand.add(Card("biting_frost"));
|
||||
this.p1.hand.add(Card("torrential_rain"));
|
||||
this.p2.hand.add(Card("torrential_rain"));
|
||||
this.p1.hand.add(Card("clear_weather"));
|
||||
this.p2.hand.add(Card("clear_weather"));
|
||||
*/
|
||||
|
||||
|
||||
this.update();
|
||||
@ -121,9 +122,10 @@ var Battle = (function(){
|
||||
|
||||
r.startNextRound = function(){
|
||||
var loser = this.checkRubies();
|
||||
var winner = loser.foe;
|
||||
if(this.checkIfIsOver()){
|
||||
console.log("its over!");
|
||||
this.gameOver(loser.foe);
|
||||
this.gameOver(winner);
|
||||
this.update();
|
||||
return;
|
||||
}
|
||||
@ -133,11 +135,41 @@ var Battle = (function(){
|
||||
|
||||
console.log("start new round!");
|
||||
|
||||
if(winner.deck.getFaction() === Deck.FACTION.NORTHERN_REALM){
|
||||
winner.draw(1);
|
||||
console.log(winner.getName() + " draws 1 extra card! (Northern ability)");
|
||||
}
|
||||
|
||||
this.update();
|
||||
this.switchTurn(loser);
|
||||
|
||||
if(winner.deck.getFaction() === Deck.FACTION.SCOIATAEL){
|
||||
this.waitForScoiatael(winner);
|
||||
}
|
||||
else if(this.p1.deck.getFaction() === Deck.FACTION.SCOIATAEL){
|
||||
this.waitForScoiatael(this.p1);
|
||||
}
|
||||
else if(this.p2.deck.getFaction() === Deck.FACTION.SCOIATAEL){
|
||||
this.waitForScoiatael(this.p2);
|
||||
}
|
||||
else {
|
||||
this.switchTurn(loser);
|
||||
}
|
||||
}
|
||||
|
||||
r.gameOver = function(winner) {
|
||||
r.waitForScoiatael = function(side){
|
||||
var self = this;
|
||||
side.send("request:chooseWhichSideBegins", null, true);
|
||||
side.socket.once("response:chooseWhichSideBegins", function(data){
|
||||
console.log("which side? ", data.side);
|
||||
|
||||
if(data.side !== "p1" && data.side !== "p2")
|
||||
throw new Error("Unknown side property! - ", data.side);
|
||||
|
||||
self.switchTurn(self[data.side]);
|
||||
})
|
||||
}
|
||||
|
||||
r.gameOver = function(winner){
|
||||
this.send("gameover", {
|
||||
winner: winner.getName()
|
||||
})
|
||||
@ -149,7 +181,7 @@ var Battle = (function(){
|
||||
this._update(this.p2);
|
||||
}
|
||||
|
||||
r.updateSelf = function(side) {
|
||||
r.updateSelf = function(side){
|
||||
this._update(side, true);
|
||||
}
|
||||
|
||||
@ -161,7 +193,7 @@ var Battle = (function(){
|
||||
}, isPrivate)
|
||||
p.send("update:hand", {
|
||||
cards: JSON.stringify(p.hand.getCards())
|
||||
},isPrivate);
|
||||
}, isPrivate);
|
||||
p.send("update:fields", {
|
||||
close: p.field[Card.TYPE.CLOSE_COMBAT].getInfo(),
|
||||
ranged: p.field[Card.TYPE.RANGED].getInfo(),
|
||||
@ -265,6 +297,19 @@ var Battle = (function(){
|
||||
}
|
||||
|
||||
//tie
|
||||
|
||||
//check if is nilfgaardian faction ability
|
||||
if(this.p1.deck.getFaction() === Deck.FACTION.NILFGAARDIAN_EMPIRE && this.p1.deck.getFaction() !== this.p2.deck.getFaction()){
|
||||
this.p2.removeRuby();
|
||||
console.log(this.p1.getName() + " wins the tie! (nilfgaardian ability)");
|
||||
return this.p2;
|
||||
}
|
||||
if(this.p2.deck.getFaction() === Deck.FACTION.NILFGAARDIAN_EMPIRE && this.p1.deck.getFaction() !== this.p2.deck.getFaction()){
|
||||
this.p1.removeRuby();
|
||||
console.log(this.p2.getName() + " wins the tie! (nilfgaardian ability)");
|
||||
return this.p1;
|
||||
}
|
||||
|
||||
this.p1.removeRuby();
|
||||
this.p2.removeRuby();
|
||||
return Math.random() > 0.5 ? this.p1 : this.p2;
|
||||
|
@ -166,6 +166,19 @@ Battleside = (function(){
|
||||
return -1;
|
||||
}
|
||||
|
||||
r.getRandomCardOnField = function() {
|
||||
var close, range, siege;
|
||||
|
||||
close = this.field[Card.TYPE.CLOSE_COMBAT].get();
|
||||
range = this.field[Card.TYPE.RANGED].get();
|
||||
siege = this.field[Card.TYPE.SIEGE].get();
|
||||
|
||||
var allCards = close.concat(range.concat(siege));
|
||||
var rnd = (Math.random() * allCards.length) | 0 ;
|
||||
|
||||
return allCards[rnd];
|
||||
}
|
||||
|
||||
r.getCardFromDiscard = function(id){
|
||||
for(var i = 0; i < this._discard.length; i++) {
|
||||
var c = this._discard[i];
|
||||
@ -558,6 +571,10 @@ Battleside = (function(){
|
||||
}
|
||||
|
||||
r.clearMainFields = function(){
|
||||
var rndCard = null;
|
||||
if(this.deck.getFaction() === Deck.FACTION.MONSTERS) {
|
||||
rndCard = this.getRandomCardOnField();
|
||||
}
|
||||
var cards1 = this.field[Card.TYPE.CLOSE_COMBAT].removeAll();
|
||||
var cards2 = this.field[Card.TYPE.RANGED].removeAll();
|
||||
var cards3 = this.field[Card.TYPE.SIEGE].removeAll();
|
||||
@ -565,6 +582,12 @@ Battleside = (function(){
|
||||
|
||||
var cards = cards1.concat(cards2.concat(cards3.concat(cards4)));
|
||||
this.addToDiscard(cards);
|
||||
|
||||
if(rndCard) {
|
||||
this.removeFromDiscard(rndCard);
|
||||
this.placeCard(rndCard, {disabled: true}); //disabled == no abilities get triggered
|
||||
console.log("Monsters faction ability triggered!");
|
||||
}
|
||||
}
|
||||
|
||||
r.addToDiscard = function(cards){
|
||||
|
@ -11,8 +11,11 @@ var Deck = (function(){
|
||||
*/
|
||||
this._deck = [];
|
||||
|
||||
if(typeof deck !== "object") throw new Error("Deck is not an object!");
|
||||
|
||||
this._originalDeck = [];
|
||||
this.setDeck(deck);
|
||||
this._faction = deck.faction;
|
||||
this.setDeck(deck.data);
|
||||
};
|
||||
var r = Deck.prototype;
|
||||
/**
|
||||
@ -23,6 +26,14 @@ var Deck = (function(){
|
||||
r._deck = null;
|
||||
r._owner = null;
|
||||
r._originalDeck = null;
|
||||
r._faction = null;
|
||||
|
||||
Deck.FACTION = {
|
||||
NORTHERN_REALM: "northern",
|
||||
SCOIATAEL: "scoiatael",
|
||||
NILFGAARDIAN_EMPIRE: "nilfgaardian",
|
||||
MONSTERS: "monster"
|
||||
}
|
||||
|
||||
r.setDeck = function(deckData){
|
||||
this._originalDeck = deckData.slice();
|
||||
@ -32,6 +43,10 @@ var Deck = (function(){
|
||||
this.shuffle();
|
||||
}
|
||||
|
||||
r.getFaction = function() {
|
||||
return this._faction;
|
||||
}
|
||||
|
||||
r.getLength = function(){
|
||||
return this._deck.length;
|
||||
}
|
||||
@ -99,7 +114,7 @@ var Deck = (function(){
|
||||
}
|
||||
}
|
||||
|
||||
r.add = function(card) {
|
||||
r.add = function(card){
|
||||
this._deck.push(card);
|
||||
}
|
||||
|
||||
|
@ -58,8 +58,8 @@ var Room = (function(){
|
||||
|
||||
r.initBattle = function(){
|
||||
this._battle = Battle(this._id, this._users[0], this._users[1], io);
|
||||
this._users[0].send("init:battle", {side: "p1"});
|
||||
this._users[1].send("init:battle", {side: "p2"});
|
||||
this._users[0].send("init:battle", {side: "p1", foeSide: "p2"});
|
||||
this._users[1].send("init:battle", {side: "p2", foeSide: "p2"});
|
||||
}
|
||||
|
||||
r.setReady = function(user, b){
|
||||
|
Loading…
Reference in New Issue
Block a user