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mirror of https://github.com/exane/not-gwent-online synced 2024-11-23 19:36:53 +00:00

change client predefined deck

This commit is contained in:
exane 2015-06-27 17:20:20 +02:00
parent c8ad76788e
commit 14aa52fa0a
3 changed files with 4 additions and 4 deletions

View File

@ -240,7 +240,7 @@ module.exports = {
}, },
"scorch": { "scorch": {
name: "scorch", name: "scorch",
description: "Scorch: Discard after playing. Kills the strongest card(s) in the battlefield.", description: "Scorch: Kills the strongest card(s) in the battlefield.",
scorch: true scorch: true
}, },
"commanders_horn": { "commanders_horn": {

View File

@ -6,7 +6,7 @@
<div class="col-xs-12"> <div class="col-xs-12">
<input type="text" class="name-input" value="{{name}}"> <input type="text" class="name-input" value="{{name}}">
<select id="deckChoice"> <select id="deckChoice">
<option value="northern_realm">Deck: Northern Realms</option> <option value="northern">Deck: Northern Realms</option>
<option value="scoiatael">Deck: Scoia'tael</option> <option value="scoiatael">Deck: Scoia'tael</option>
<option value="monster">Deck: Monster</option> <option value="monster">Deck: Monster</option>
</select> </select>

View File

@ -74,14 +74,14 @@ var Battle = (function(){
this.p1.hand.add(Card("villentretenmerth")); this.p1.hand.add(Card("villentretenmerth"));
this.p2.hand.add(Card("villentretenmerth")); this.p2.hand.add(Card("villentretenmerth"));
/* this.p1.hand.add(Card("impenetrable_fog")); this.p1.hand.add(Card("impenetrable_fog"));
this.p2.hand.add(Card("impenetrable_fog")); this.p2.hand.add(Card("impenetrable_fog"));
this.p1.hand.add(Card("biting_frost")); this.p1.hand.add(Card("biting_frost"));
this.p2.hand.add(Card("biting_frost")); this.p2.hand.add(Card("biting_frost"));
this.p1.hand.add(Card("torrential_rain")); this.p1.hand.add(Card("torrential_rain"));
this.p2.hand.add(Card("torrential_rain")); this.p2.hand.add(Card("torrential_rain"));
this.p1.hand.add(Card("clear_weather")); this.p1.hand.add(Card("clear_weather"));
this.p2.hand.add(Card("clear_weather"));*/ this.p2.hand.add(Card("clear_weather"));