diff --git a/assets/data/abilities.js b/assets/data/abilities.js
index c5e5e29..90aa448 100644
--- a/assets/data/abilities.js
+++ b/assets/data/abilities.js
@@ -240,7 +240,7 @@ module.exports = {
   },
   "scorch": {
     name: "scorch",
-    description: "Scorch: Discard after playing. Kills the strongest card(s) in the battlefield.",
+    description: "Scorch: Kills the strongest card(s) in the battlefield.",
     scorch: true
   },
   "commanders_horn": {
diff --git a/client/templates/lobby.handlebars b/client/templates/lobby.handlebars
index 110d51e..6c03416 100644
--- a/client/templates/lobby.handlebars
+++ b/client/templates/lobby.handlebars
@@ -6,7 +6,7 @@
         <div class="col-xs-12">
           <input type="text" class="name-input" value="{{name}}">
           <select id="deckChoice">
-            <option value="northern_realm">Deck: Northern Realms</option>
+            <option value="northern">Deck: Northern Realms</option>
             <option value="scoiatael">Deck: Scoia'tael</option>
             <option value="monster">Deck: Monster</option>
           </select>
diff --git a/server/Battle.js b/server/Battle.js
index 1ae3c5a..dca4211 100644
--- a/server/Battle.js
+++ b/server/Battle.js
@@ -74,14 +74,14 @@ var Battle = (function(){
     this.p1.hand.add(Card("villentretenmerth"));
     this.p2.hand.add(Card("villentretenmerth"));
 
-   /* this.p1.hand.add(Card("impenetrable_fog"));
+    this.p1.hand.add(Card("impenetrable_fog"));
     this.p2.hand.add(Card("impenetrable_fog"));
     this.p1.hand.add(Card("biting_frost"));
     this.p2.hand.add(Card("biting_frost"));
     this.p1.hand.add(Card("torrential_rain"));
     this.p2.hand.add(Card("torrential_rain"));
     this.p1.hand.add(Card("clear_weather"));
-    this.p2.hand.add(Card("clear_weather"));*/
+    this.p2.hand.add(Card("clear_weather"));