mirror of
https://github.com/exane/not-gwent-online
synced 2024-12-23 21:03:14 +00:00
more shenanigans
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parent
21a92f69f3
commit
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@ -1,7 +1,19 @@
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module.exports = {
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"agile": {
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cancelPlacement: true,
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onBeforePlace: function(card) {
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var self = this;
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this.send("played:agile", {cardID: card.getID()}, true);
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this.on("agile:setField", function(type) {
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self.off("agile:setField");
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card.changeType(type)
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self.placeCard(card, {
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disabled: true
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});
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self.hand.remove(card);
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})
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}
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},
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"medic": {
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waitResponse: true,
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@ -353,8 +353,7 @@ module.exports = {
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"mahakaman_defender": {
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name: "Mahakaman Defender",
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power: 5,
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ability: "muster",
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musterType: "defender",
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ability: null,
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img: "defender2",
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faction: "Scoia'tael",
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type: 0
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@ -99,9 +99,9 @@ module.exports = {
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"grave_hag",
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//"vampire_katakan",
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"crone_whispess",
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"crone_brewess",
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"crone_brewess",
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"crone_whispess",
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"crone_brewess",
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"crone_brewess",
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"crone_weavess",
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"crone_weavess",
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"arachas_behemoth",
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@ -10,6 +10,7 @@
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"shortid": "^2.2.2",
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"serve-static": "1.8.0",
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"minimist": "1.1.0",
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"underscore": "^1.8.3",
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"socketcluster-client": "2.2.x"
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},
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"devDependencies": {
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@ -21,7 +22,6 @@
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"handlebars": "^3.0.3",
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"jquery": "^2.1.4",
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"promise": "^7.0.1",
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"underscore": "^1.8.3",
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"vinyl-source-stream": "^1.1.0"
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},
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"scripts": {
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@ -106,11 +106,11 @@
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</div>
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<div class="col-xs-12 mid-line"></div>
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<div class="col-xs-12 battleside battleside-player player">
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<div class="col-xs-12 field">
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<div class="col-xs-12 field{{#if agile}} active{{/if}}">
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<div class="col-xs-1 large-field-counter">0</div>
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<div class="col-xs-11 field-close"></div>
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</div>
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<div class="col-xs-12 field">
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<div class="col-xs-12 field{{#if agile}} active{{/if}}">
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<div class="col-xs-1 large-field-counter">0</div>
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<div class="col-xs-11 field-range"></div>
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</div>
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@ -220,6 +220,7 @@ var BattleView = Backbone.View.extend({
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this.listenTo(user, "change:waiting", this.render);
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this.listenTo(user, "change:passing", this.render);
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this.listenTo(user, "change:openDiscard", this.render);
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this.listenTo(user, "change:setAgile", this.render);
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this.$hand = this.$el.find(".field-hand");
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this.$preview = this.$el.find(".card-preview");
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@ -242,7 +243,7 @@ var BattleView = Backbone.View.extend({
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"mouseover .card": "onMouseover",
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"mouseleave .card": "onMouseleave",
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"click .field-hand": "onClick",
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"click .battleside.player": "onClickDecoy",
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"click .battleside.player": "onClickFieldCard",
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"click .button-pass": "onPassing",
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"click .field-discard": "openDiscard",
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"click .field-leader": "clickLeader"
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@ -262,6 +263,14 @@ var BattleView = Backbone.View.extend({
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var id = $card.data("id");
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var key = $card.data("key");
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if(!!this.user.get("setAgile")){
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if(id === this.user.get("setAgile")){
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this.user.set("setAgile", false);
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this.app.send("cancel:agile");
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this.render();
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}
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return;
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}
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if(!!this.user.get("waitForDecoy")){
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if(id === this.user.get("waitForDecoy")){
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this.user.set("waitForDecoy", false);
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@ -281,15 +290,25 @@ var BattleView = Backbone.View.extend({
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this.render();
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}
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},
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onClickDecoy: function(e){
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if(!this.user.get("waitForDecoy")) return;
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console.log("replacement card found: ");
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var $card = $(e.target).closest(".card");
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var _id = $card.data("id");
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this.app.send("decoy:replaceWith", {
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cardID: _id
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})
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this.user.set("waitForDecoy", false);
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onClickFieldCard: function(e){
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if(this.user.get("waitForDecoy")){
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var $card = $(e.target).closest(".card");
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var _id = $card.data("id");
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this.app.send("decoy:replaceWith", {
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cardID: _id
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})
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this.user.set("waitForDecoy", false);
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}
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if(this.user.get("setAgile")) {
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var $field = $(e.target).closest(".field.active").find(".field-close, .field-range");
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console.log($field);
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var target = $field.hasClass("field-close") ? 0 : 1;
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this.app.send("agile:field", {
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field: target
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});
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this.user.set("setAgile", false);
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}
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},
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onMouseover: function(e){
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var target = $(e.target).closest(".card");
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@ -316,8 +335,8 @@ var BattleView = Backbone.View.extend({
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render: function(){
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var self = this;
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this.$el.html(this.template({
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cards: self.handCards/*,
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preview: self.user.get("showPreview")*/
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cards: self.handCards,
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agile: self.user.get("setAgile")
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}));
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if(!(this.otherSide && this.yourSide)) return;
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this.otherSide.render();
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@ -332,7 +351,10 @@ var BattleView = Backbone.View.extend({
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var modal = new MedicModal({model: this.user});
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this.$el.prepend(modal.render().el);
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}
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if(this.user.get("setAgile")){
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var id = this.user.get("setAgile");
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this.$el.find("[data-id='" + id + "']").addClass("activeCard");
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}
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if(this.user.get("waitForDecoy")){
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var id = this.user.get("waitForDecoy");
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this.$el.find("[data-id='" + id + "']").addClass("activeCard");
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@ -482,6 +504,10 @@ var User = Backbone.Model.extend({
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});
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})
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app.receive("played:agile", function(data){
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console.log("played agile");
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self.set("setAgile", data.cardID);
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})
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app.on("createRoom", this.createRoom, this);
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app.on("joinRoom", this.joinRoom, this);
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@ -20,6 +20,11 @@ $game-height: 800px;
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width: 100%;
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height: 100px;
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border: 1px solid black;
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&.active {
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box-shadow: 0px 0px 15px #ffbb0b;
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}
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}
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.field:hover, .field-single:hover {
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@ -57,15 +57,19 @@ var Battle = (function(){
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r.start = function(){
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this.p1.setLeadercard();
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this.p2.setLeadercard();
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this.p1.draw(5);
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this.p2.draw(5);
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this.p1.draw(10);
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this.p2.draw(10);
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this.p1.hand.add(Card("harpy"));
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this.p2.hand.add(Card("harpy"));
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/*
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this.p1.hand.add(Card("dun_banner_medic"));
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this.p2.hand.add(Card("dun_banner_medic"));
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this.p1.hand.add(Card("isengrim_faoiltiarnah"));
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this.p2.hand.add(Card("isengrim_faoiltiarnah"));
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this.p2.hand.add(Card("isengrim_faoiltiarnah"));*/
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this.p1.addToDiscard([Card("kaedweni_siege_expert")]);
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this.p2.addToDiscard([Card("kaedweni_siege_expert")]);
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/*this.p1.addToDiscard([Card("kaedweni_siege_expert")]);
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this.p2.addToDiscard([Card("kaedweni_siege_expert")]);*/
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/*
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this.p1.hand.add(Card("decoy"));
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this.p1.hand.add(Card("impenetrable_fog"));
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self.playCard(card);
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})
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this.receive("agile:field", function(data) {
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var fieldType = data.field;
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self.runEvent("agile:setField", null, [fieldType]);
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self.runEvent("NextTurn", null, [self.foe]);
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})
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this.receive("cancel:agile", function(){
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self.off("agile:setField");
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})
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this.on("Turn" + this.getID(), this.onTurnStart, this);
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@ -269,7 +277,7 @@ Battleside = (function(){
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obj = _.extend({}, obj);
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this.checkAbilities(card, obj);
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if(obj._canclePlacement) return 0;
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if(obj._cancelPlacement) return 0;
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var field = obj.targetSide.field[card.getType()];
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field.add(card);
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@ -295,6 +303,7 @@ Battleside = (function(){
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r.checkAbilities = function(card, obj, __flag){
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var self = this;
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obj.targetSide = this;
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if(obj.disabled) return;
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var ability = Array.isArray(__flag) || card.getAbility();
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if(Array.isArray(ability) && ability.length){
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@ -309,6 +318,12 @@ Battleside = (function(){
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}
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if(ability && !Array.isArray(ability)){
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if(ability.onBeforePlace) {
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ability.onBeforePlace.apply(this, [card]);
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}
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if(ability.cancelPlacement) {
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obj._cancelPlacement = true;
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}
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if(ability.waitResponse){
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obj._waitResponse = true;
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}
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obj.targetSide = this.foe;
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}
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if(ability.replaceWith){
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obj._canclePlacement = true;
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obj._cancelPlacement = true;
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this.on("Decoy:replaceWith", function(replaceCard){
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if(replaceCard.getType() == Card.TYPE.LEADER ||
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@ -32,6 +32,7 @@ var Card = (function(){
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r._boost = null;
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r._forcedPower = null;
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r._disabled = null;
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r._changedType = null;
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Card.__id = 0;
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Card.TYPE = {
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CLOSE_COMBAT: 0,
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@ -95,7 +96,10 @@ var Card = (function(){
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return this._data.musterType || null;
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}
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r.getType = function(){
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return this._data.type;
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return typeof this._changedType === "undefined" ? this._data.type : this._changedType;
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}
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r.changeType = function(type) {
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this._changedType = type;
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}
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r.getKey = function(){
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return this._key;
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@ -124,6 +128,7 @@ var Card = (function(){
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}
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r.resetBoost = function() {
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this._changedType = null;
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this._boost = 0;
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}
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