2015-06-13 07:58:55 +00:00
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var shortid = require("shortid");
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2015-06-13 19:36:02 +00:00
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var Battle = require("./Battle");
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2015-06-13 07:58:55 +00:00
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var Room = (function(){
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var Room = function(){
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if(!(this instanceof Room)){
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return (new Room());
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}
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/**
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* constructor here
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*/
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this._id = shortid.generate();
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this._room = [];
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2015-06-13 19:36:02 +00:00
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this._ready = {};
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2015-06-13 07:58:55 +00:00
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};
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var r = Room.prototype;
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/**
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* methods && properties here
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* r.property = null;
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* r.getProperty = function() {...}
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*/
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r.MAX_USER = 2;
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r._room = null;
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r._id = null;
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2015-06-13 19:36:02 +00:00
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r._battle = null;
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r._ready = null;
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2015-06-13 07:58:55 +00:00
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2015-06-13 19:36:02 +00:00
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r.getID = function(){
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2015-06-13 07:58:55 +00:00
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return this._id;
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}
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2015-06-13 19:36:02 +00:00
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r.join = function(user){
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if(this._room.length >= 2) return;
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2015-06-13 07:58:55 +00:00
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this._room.push(user);
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2015-06-13 19:36:02 +00:00
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user.setRoom(this);
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2015-06-13 07:58:55 +00:00
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user.joinRoom(this.getID());
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2015-06-13 19:36:02 +00:00
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if(!this.isOpen()){
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this.initBattle();
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2015-06-13 07:58:55 +00:00
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}
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}
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2015-06-13 19:36:02 +00:00
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r.isOpen = function(){
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2015-06-13 07:58:55 +00:00
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return !(this._room.length >= 2);
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}
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2015-06-13 19:36:02 +00:00
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r.send = function(event, data){
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2015-06-13 07:58:55 +00:00
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io.to(this._id).emit(event, data);
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}
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2015-06-13 19:36:02 +00:00
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r.getPlayers = function(){
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2015-06-13 07:58:55 +00:00
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return this._room;
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}
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2015-06-13 19:36:02 +00:00
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r.initBattle = function(){
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var self = this;
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var side = 0;
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2015-06-13 22:33:20 +00:00
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this._battle = Battle(this._id, this._room[0], this._room[1]);
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2015-06-13 19:36:02 +00:00
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this._room[0].send("init:battle", {side: "p1"});
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this._room[1].send("init:battle", {side: "p2"});
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}
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r.setReady = function(user, b){
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b = typeof b == "undefined" ? true : b;
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this._ready[user.getID()] = b;
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if(this.bothReady()) {
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this._battle.init();
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}
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/*
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if(!this.checkIfReady()) return;
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this._room[0].send("init:battle", {side: "p1"});
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this._room[1].send("init:battle", {side: "p2"});
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if(!this.checkIfReady()) return;
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this._battle.init();*/
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}
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r.bothReady = function() {
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return !!this._ready[this._room[0].getID()] && !!this._ready[this._room[1].getID()];
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}
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/*
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r.checkIfReady = function(){
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for(var i = 0; i < this._room.length; i++) {
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if(!this._ready[this._room[i].getID()]) return false;
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}
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return true;
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}*/
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2015-06-13 07:58:55 +00:00
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return Room;
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})();
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module.exports = Room;
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