phantomcastle: always convert_alpha
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@@ -28,7 +28,7 @@ class Hero(DrawableGameObject, EventHandler):
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assets: dict | None = None,
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):
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super().__init__(coords, parent, assets)
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self._surface = pygame.image.load(self.assets["ghost.png"])
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self._surface = pygame.image.load(self.assets["ghost.png"]).convert_alpha()
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self.rect = self.surface.get_rect()
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sf = Coords(0.8, 0.8)
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self._surface, self.rect = self.scene.scale_box(self.surface, self.rect, sf)
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