mirror of
https://github.com/exane/not-gwent-online
synced 2024-11-23 19:36:53 +00:00
262 lines
5.4 KiB
JavaScript
262 lines
5.4 KiB
JavaScript
var Battleside = require("./Battleside");
|
|
var Card = require("./Card");
|
|
var shortid = require("shortid");
|
|
var Promise = require("jquery-deferred");
|
|
|
|
|
|
var Battle = (function(){
|
|
var Battle = function(id, p1, p2, socket){
|
|
if(!(this instanceof Battle)){
|
|
return (new Battle(id, p1, p2, socket));
|
|
}
|
|
/**
|
|
* constructor here
|
|
*/
|
|
this.events = {};
|
|
this._id = id;
|
|
this._user1 = p1;
|
|
this._user2 = p2;
|
|
this.socket = socket;
|
|
this.channel = {};
|
|
};
|
|
var r = Battle.prototype;
|
|
/**
|
|
* methods && properties here
|
|
* r.property = null;
|
|
* r.getProperty = function() {...}
|
|
*/
|
|
|
|
r.p1 = null;
|
|
r.p2 = null;
|
|
r._user1 = null;
|
|
r._user2 = null;
|
|
r.turn = 0;
|
|
|
|
r.socket = null;
|
|
r.channel = null;
|
|
|
|
r._id = null;
|
|
|
|
r.events = null;
|
|
|
|
r.init = function(){
|
|
/*PubSub.subscribe("update", this.update.bind(this));*/
|
|
this.on("Update", this.update);
|
|
/*
|
|
this.on("AfterPlace", this.checkAbilityOnAfterPlace)*/
|
|
|
|
|
|
this.channel = this.socket.subscribe(this._id);
|
|
this.p1 = Battleside(this._user1.getName(), 0, this, this._user1);
|
|
this.p2 = Battleside(this._user2.getName(), 1, this, this._user2);
|
|
this.p1.foe = this.p2;
|
|
this.p2.foe = this.p1;
|
|
this.p1.setUpWeatherFieldWith(this.p2);
|
|
|
|
|
|
this.start();
|
|
}
|
|
|
|
r.start = function(){
|
|
this.p1.setLeadercard();
|
|
this.p2.setLeadercard();
|
|
this.p1.draw(10);
|
|
this.p2.draw(10);
|
|
|
|
this.update();
|
|
|
|
|
|
Promise.when(this.p1.reDraw(2), this.p2.reDraw(2))
|
|
.then(function() {
|
|
this.on("NextTurn", this.switchTurn);
|
|
this.switchTurn(Math.random() > .5 ? this.p1 : this.p2);
|
|
}.bind(this));
|
|
|
|
|
|
|
|
|
|
/*
|
|
this.on("NextTurn", this.switchTurn);
|
|
|
|
this.switchTurn(Math.random() > .5 ? this.p1 : this.p2);*/
|
|
}
|
|
|
|
r.switchTurn = function(side, __flag){
|
|
__flag = typeof __flag == "undefined" ? 0 : 1;
|
|
|
|
/*side.foe.wait();*/
|
|
|
|
|
|
if(!(side instanceof Battleside)){
|
|
console.trace("side is not a battleside!");
|
|
return
|
|
}
|
|
if(side.isPassing()){
|
|
if(__flag){
|
|
return this.startNextRound();
|
|
}
|
|
return this.switchTurn(side.foe, 1);
|
|
}
|
|
|
|
this.runEvent("EachTurn");
|
|
|
|
//setTimeout(function() {
|
|
this.runEvent("Turn" + side.getID());
|
|
//}.bind(this), 1000);
|
|
console.log("current Turn: ", side.getName());
|
|
|
|
}
|
|
|
|
r.startNextRound = function(){
|
|
var loser = this.checkRubies();
|
|
if(this.checkIfIsOver()){
|
|
console.log("its over!");
|
|
this.update();
|
|
return;
|
|
}
|
|
|
|
this.p1.resetNewRound();
|
|
this.p2.resetNewRound();
|
|
|
|
console.log("start new round!");
|
|
|
|
this.update();
|
|
this.switchTurn(loser);
|
|
}
|
|
|
|
r.update = function(){
|
|
console.log("update called");
|
|
this._update(this.p1);
|
|
this._update(this.p2);
|
|
}
|
|
|
|
r._update = function(p){
|
|
p.send("update:info", {
|
|
info: p.getInfo(),
|
|
leader: p.field[Card.TYPE.LEADER].get()[0]
|
|
})
|
|
p.send("update:hand", {
|
|
cards: JSON.stringify(p.hand.getCards())
|
|
});
|
|
p.send("update:fields", {
|
|
close: p.field[Card.TYPE.CLOSE_COMBAT].getInfo(),
|
|
ranged: p.field[Card.TYPE.RANGED].getInfo(),
|
|
siege: p.field[Card.TYPE.SIEGE].getInfo(),
|
|
weather: p.field[Card.TYPE.WEATHER].getInfo()
|
|
})
|
|
}
|
|
|
|
r.send = function(event, data){
|
|
this.channel.publish({
|
|
event: event,
|
|
data: data
|
|
});
|
|
}
|
|
|
|
r.runEvent = function(eventid, ctx, args, uid){
|
|
ctx = ctx || this;
|
|
uid = uid || null;
|
|
args = args || [];
|
|
var event = "on" + eventid;
|
|
|
|
if(!this.events[event]){
|
|
return;
|
|
}
|
|
|
|
if(uid){
|
|
var obj = this.events[event][uid];
|
|
obj.cb = obj.cb.bind(ctx)
|
|
obj.cb.apply(ctx, obj.onArgs.concat(args));
|
|
}
|
|
else {
|
|
for(var _uid in this.events[event]) {
|
|
var obj = this.events[event][_uid];
|
|
obj.cb = obj.cb.bind(ctx)
|
|
obj.cb.apply(ctx, obj.onArgs.concat(args));
|
|
}
|
|
}
|
|
this.update();
|
|
}
|
|
|
|
r.on = function(eventid, cb, ctx, args){
|
|
ctx = ctx || null;
|
|
args = args || [];
|
|
var event = "on" + eventid;
|
|
var uid_event = shortid.generate();
|
|
|
|
var obj = {};
|
|
if(!ctx){
|
|
obj.cb = cb;
|
|
}
|
|
else {
|
|
obj.cb = cb.bind(ctx);
|
|
}
|
|
obj.onArgs = args;
|
|
|
|
if(!(event in this.events)){
|
|
/*this.events[event] = [];*/
|
|
this.events[event] = {};
|
|
}
|
|
|
|
if(typeof cb !== "function"){
|
|
throw new Error("cb not a function");
|
|
}
|
|
|
|
this.events[event][uid_event] = obj;
|
|
|
|
return uid_event;
|
|
}
|
|
|
|
r.off = function(eventid, uid){
|
|
uid = uid || null;
|
|
var event = "on" + eventid;
|
|
if(!this.events[event]) return;
|
|
if(uid){
|
|
this.events[event][uid] = null;
|
|
delete this.events[event][uid];
|
|
return;
|
|
}
|
|
for(var _uid in this.events[event]) {
|
|
this.events[event][_uid] = null;
|
|
delete this.events[event][_uid];
|
|
}
|
|
}
|
|
|
|
r.checkIfIsOver = function(){
|
|
return !(this.p1.getRubies() && this.p2.getRubies());
|
|
}
|
|
|
|
r.checkRubies = function(){
|
|
var scoreP1 = this.p1.getScore();
|
|
var scoreP2 = this.p2.getScore();
|
|
|
|
if(scoreP1 > scoreP2){
|
|
this.p2.removeRuby();
|
|
return this.p2;
|
|
}
|
|
if(scoreP2 > scoreP1){
|
|
this.p1.removeRuby();
|
|
return this.p1;
|
|
}
|
|
|
|
//tie
|
|
this.p1.removeRuby();
|
|
this.p2.removeRuby();
|
|
return Math.random() > 0.5 ? this.p1 : this.p2;
|
|
}
|
|
|
|
r.userLeft = function(sideName){
|
|
var side = this[sideName];
|
|
|
|
side.foe.send("foe:left", null, true);
|
|
|
|
}
|
|
|
|
r.shutDown = function(){
|
|
this.channel = null;
|
|
}
|
|
|
|
return Battle;
|
|
})();
|
|
|
|
module.exports = Battle; |