var argv = require('minimist')(process.argv.slice(2)); global.connections = require("./Connections")(); global.matchmaking = require("./Matchmaker")(); global.Room = require("./Room"); global.User = require("./User"); /*global.Socket = require("./Socket");*/ var app = require('http').createServer(); global.io = require("socket.io")(app); app.listen(16918); io.on("connection", function(socket) { //global connection var user; connections.add(user = User(socket)); console.log("new user ", user.getName()); socket.on("disconnect", function() { connections.remove(user); user.disconnect(); console.log("user ", user.getName(), " disconnected"); user = null; //io.emit("update:playerOnline", connections.length()); }) io.emit("update:playerOnline", connections.length()); })