var socket = require("socket.io-client"); var Backbone = require("backbone"); require("./backbone.modal-min"); var Handlebars = require("handlebars"); var $ = require("jquery"); window.$ = $; var App = Backbone.Router.extend({ routes: { "lobby": "lobbyRoute", "battle": "battleRoute", "*path": "defaultRoute" }, initialize: function(){ var self = this; this.connect(); this.user = new User({app: this}); Backbone.history.start(); }, connect: function(){ this.socket = socket(Config.Server.hostname + ":" + Config.Server.port); }, receive: function(event, cb){ this.socket.on(event, cb); }, /* receiveOnce: function(event, cb){ this.socket.once(event, cb); },*/ send: function(event, data){ data = data || null; var socket = this.socket; if(!data){ socket.emit(event); } if(data){ socket.emit(event, data); } }, lobbyRoute: function(){ if(this.currentView){ this.currentView.remove(); } this.currentView = new Lobby({ app: this, user: this.user }); }, battleRoute: function(){ if(this.currentView){ this.currentView.remove(); } this.currentView = new BattleView({ app: this, user: this.user }); }, defaultRoute: function(path){ this.navigate("lobby", {trigger: true}); }, parseEvent: function(event){ var regex = /(\w+):?(\w*)\|?/g; var res = {}; var r; while(r = regex.exec(event)) { res[r[1]] = r[2]; } return res; } }); var SideView = Backbone.View.extend({ el: ".container", template: require("../templates/cards.handlebars"), templateCards: require("../templates/fieldCards.handlebars"), initialize: function(options){ var self = this; this.side = options.side; this.app = options.app; this.battleView = options.battleView; this.infoData = this.infoData || {}; this.leader = this.leader || {}; this.field = this.field || {}; }, render: function(){ this.renderInfo(); this.renderCloseField(); this.renderRangeField(); this.renderSiegeField(); this.renderWeatherField(); return this; }, renderInfo: function(){ var d = this.infoData; var l = this.leader; this.$info = this.$el.find(".game-info" + this.side); this.$info.find(".info-name").html(d.name); this.$info.find(".score").html(d.score); this.$info.find(".hand-card").html(d.hand); this.$info.find(".gwent-lives").html(this.lives(d.lives)); if(l._key){ this.$info.find(".field-leader").html(this.template(l)) } if(this.app.user.get("waiting") && this.side === ".player"){ this.$info.addClass("removeBackground"); } if(!this.app.user.get("waiting") && this.side === ".foe"){ this.$info.addClass("removeBackground"); } this.$info.find(".passing").html(d.passing ? "Passed" : ""); }, renderCloseField: function(){ if(!this.field.close) return; this.$fields = this.$el.find(".battleside" + this.side); var $field = this.$fields.find(".field-close").parent(); var cards = this.field.close.cards; var score = this.field.close.score; var horn = this.field.close.horn; var html = this.templateCards(cards); $field.find(".field-close").html(html) $field.find(".large-field-counter").html(score) if(horn){ this.$fields.find(".field-horn-close").html(this.template(horn)); } calculateCardMargin($field.find(".card"), 351, 70, cards.length); }, renderRangeField: function(){ if(!this.field.ranged) return; this.$fields = this.$el.find(".battleside" + this.side); var $field = this.$fields.find(".field-range").parent(); var cards = this.field.ranged.cards; var score = this.field.ranged.score; var horn = this.field.ranged.horn; var html = this.templateCards(cards); $field.find(".field-range").html(html) $field.find(".large-field-counter").html(score) if(horn){ this.$fields.find(".field-horn-range").html(this.template(horn)); } calculateCardMargin($field.find(".card"), 351, 70, cards.length); }, renderSiegeField: function(){ if(!this.field.siege) return; this.$fields = this.$el.find(".battleside" + this.side); var $field = this.$fields.find(".field-siege").parent(); var cards = this.field.siege.cards; var score = this.field.siege.score; var horn = this.field.siege.horn; var html = this.templateCards(cards); $field.find(".field-siege").html(html) $field.find(".large-field-counter").html(score) if(horn){ this.$fields.find(".field-horn-siege").html(this.template(horn)); } calculateCardMargin($field.find(".card"), 351, 70, cards.length); }, renderWeatherField: function(){ if(!this.field.weather) return; var $weatherField = this.$el.find(".field-weather"); var cards = this.field.weather.cards; $weatherField.html(this.templateCards(cards)); return this; }, lives: function(lives){ var out = ""; for(var i = 0; i < 2; i++) { out += ""; } return out; } }); var calculateCardMargin = function($selector, totalWidth, cardWidth, n){ var w = totalWidth, c = cardWidth; var res; if(n < 6) res = 0; else { res = -((w - c) / (n - 1) - c) + 1 } $selector.css("margin-left", -res); } var BattleView = Backbone.View.extend({ className: "container", template: require("../templates/battle.handlebars"), templatePreview: require("../templates/preview.handlebars"), initialize: function(options){ var self = this; var user = this.user = options.user; var app = this.app = options.app; var yourSide, otherSide; $(this.el).prependTo('body'); this.listenTo(user, "change:showPreview", this.renderPreview); this.listenTo(user, "change:waiting", this.render); this.listenTo(user, "change:passing", this.render); this.listenTo(user, "change:openDiscard", this.render); this.listenTo(user, "change:setAgile", this.render); this.listenTo(user, "change:setHorn", this.render); this.listenTo(user, "change:isReDrawing", this.render); /*this.listenTo(user, "change:handCards", this.render);*/ this.$hand = this.$el.find(".field-hand"); this.$preview = this.$el.find(".card-preview"); var interval = setInterval(function(){ if(!user.get("room")) return; this.setUpBattleEvents(); this.app.send("request:gameLoaded", {_roomID: user.get("room")}); clearInterval(interval); }.bind(this), 10); this.render(); yourSide = this.yourSide = new SideView({side: ".player", app: this.app, battleView: this}); otherSide = this.otherSide = new SideView({side: ".foe", app: this.app, battleView: this}); }, events: { "mouseover .card": "onMouseover", "mouseleave .card": "onMouseleave", "click .field-hand": "onClick", "click .battleside.player": "onClickFieldCard", "click .button-pass": "onPassing", "click .field-discard": "openDiscard", "click .field-leader": "clickLeader" }, onPassing: function(){ if(this.user.get("passing")) return; if(this.user.get("waiting")) return; this.user.set("passing", true); this.user.get("app").send("set:passing"); }, onClick: function(e){ if(!!this.user.get("waiting")) return; if(!!this.user.get("passing")) return; var self = this; var $card = $(e.target).closest(".card"); var id = $card.data("id"); var key = $card.data("key"); if(!!this.user.get("setAgile")){ if(id === this.user.get("setAgile")){ this.user.set("setAgile", false); this.app.send("cancel:agile"); this.render(); } return; } if(!!this.user.get("setHorn")){ if(id === this.user.get("setHorn")){ this.user.set("setHorn", false); this.app.send("cancel:horn"); this.render(); } return; } if(!!this.user.get("waitForDecoy")){ if(id === this.user.get("waitForDecoy")){ this.user.set("waitForDecoy", false); this.app.send("cancel:decoy"); this.render(); } return; } this.app.send("play:cardFromHand", { id: id }); if(key === "decoy"){ console.log("its decoy!!!"); this.user.set("waitForDecoy", id); this.render(); } }, onClickFieldCard: function(e){ if(this.user.get("waitForDecoy")){ var $card = $(e.target).closest(".card"); if(!$card.length) return; var _id = $card.data("id"); if($card.parent().hasClass("field-horn")) return; this.app.send("decoy:replaceWith", { cardID: _id }) this.user.set("waitForDecoy", false); } if(this.user.get("setAgile")){ var $field = $(e.target).closest(".field.active").find(".field-close, .field-range"); console.log($field); var target = $field.hasClass("field-close") ? 0 : 1; this.app.send("agile:field", { field: target }); this.user.set("setAgile", false); } if(this.user.get("setHorn")){ var $field = $(e.target).closest(".field.active").find(".field-close, .field-range, .field-siege"); console.log($field); var target = $field.hasClass("field-close") ? 0 : ($field.hasClass("field-range") ? 1 : 2); this.app.send("horn:field", { field: target }); this.user.set("setHorn", false); } }, onMouseover: function(e){ var target = $(e.target).closest(".card"); this.user.set("showPreview", target.find("img").attr("src")); }, onMouseleave: function(e){ this.user.set("showPreview", null); }, openDiscard: function(e){ var $discard = $(e.target).closest(".field-discard"); console.log("opened discard"); var side; if($discard.parent().hasClass("player")){ side = this.yourSide; } else { side = this.otherSide; } this.user.set("openDiscard", { discard: side.infoData.discard, name: side.infoData.name }); }, render: function(){ var self = this; this.$el.html(this.template({ cards: self.handCards, active: { close: self.user.get("setAgile") || self.user.get("setHorn"), range: self.user.get("setAgile") || self.user.get("setHorn"), siege: self.user.get("setHorn") } })); if(!(this.otherSide && this.yourSide)) return; this.otherSide.render(); this.yourSide.render(); if(this.handCards){ calculateCardMargin(this.$el.find(".field-hand .card"), 538, 70, this.handCards.length); } if(this.user.get("isReDrawing")){ this.user.set("handCards", this.handCards); var modal = new ReDrawModal({model: this.user}); this.$el.prepend(modal.render().el); } if(this.user.get("openDiscard")){ var modal = new Modal({model: this.user}); this.$el.prepend(modal.render().el); } if(this.user.get("medicDiscard")){ var modal = new MedicModal({model: this.user}); this.$el.prepend(modal.render().el); } if(this.user.get("setAgile")){ var id = this.user.get("setAgile"); this.$el.find("[data-id='" + id + "']").addClass("activeCard"); } if(this.user.get("setHorn")){ var id = this.user.get("setHorn"); this.$el.find("[data-id='" + id + "']").addClass("activeCard"); } if(this.user.get("waitForDecoy")){ var id = this.user.get("waitForDecoy"); this.$el.find("[data-id='" + id + "']").addClass("activeCard"); } return this; }, renderPreview: function(){ this.$el.find(".card-preview").html(this.templatePreview({src: this.user.get("showPreview")})) }, clickLeader: function(e){ var $card = $(e.target).closest(".field-leader"); if(!$card.parent().hasClass("player")) return; if($card.find(".card").hasClass("disabled")) return; console.log("click leader"); this.app.send("activate:leader") }, setUpBattleEvents: function(){ var self = this; var user = this.user; var app = user.get("app"); app.on("update:hand", function(data) { if(user.get("roomSide") == data._roomSide){ self.handCards = JSON.parse(data.cards); self.user.set("handCards", app.handCards); self.render(); } }) app.on("update:info", function(data) { var _side = data._roomSide; var infoData = data.info; var leader = data.leader; var side = self.yourSide; if(user.get("roomSide") != _side){ side = self.otherSide; } side.infoData = infoData; side.leader = leader; side.infoData.discard = JSON.parse(side.infoData.discard); side.render(); }) app.on("update:fields", function(data) { var _side = data._roomSide; var side = self.yourSide; if(user.get("roomSide") != _side){ side = self.otherSide; } side.field.close = data.close; side.field.ranged = data.ranged; side.field.siege = data.siege; side.field.weather = data.weather; side.render(); }) /*this.battleChannel.watch(function(d){ var event = d.event, data = d.data; if(event === "update:hand"){ if(user.get("roomSide") == data._roomSide){ self.handCards = JSON.parse(data.cards); self.user.set("handCards", self.handCards); self.render(); } } else if(event === "update:info"){ var _side = data._roomSide; var infoData = data.info; var leader = data.leader; var side = self.yourSide; if(user.get("roomSide") != _side){ side = self.otherSide; } side.infoData = infoData; side.leader = leader; side.infoData.discard = JSON.parse(side.infoData.discard); side.render(); } else if(event === "update:fields"){ var _side = data._roomSide; var side = self.yourSide; if(user.get("roomSide") != _side){ side = self.otherSide; } side.field.close = data.close; side.field.ranged = data.ranged; side.field.siege = data.siege; side.field.weather = data.weather; side.render(); } })*/ } }); var Modal = Backbone.Modal.extend({ template: require("../templates/modal.handlebars"), cancelEl: ".bbm-close", cancel: function(){ this.model.set("openDiscard", false); } }); var MedicModal = Modal.extend({ template: require("../templates/modal.medic.handlebars"), events: { "click .card": "onCardClick" }, onCardClick: function(e){ console.log($(e.target).closest(".card")); var id = $(e.target).closest(".card").data().id; this.model.get("app").send("medic:chooseCardFromDiscard", { cardID: id }) this.model.set("medicDiscard", false); }, cancel: function(){ this.model.get("app").send("medic:chooseCardFromDiscard") this.model.set("medicDiscard", false); } }); var ReDrawModal = Modal.extend({ template: require("../templates/modal.redraw.handlebars"), initialize: function(){ this.listenTo(this.model, "change:isReDrawing", this.cancel); }, events: { "click .card": "onCardClick" }, onCardClick: function(e){ console.log($(e.target).closest(".card")); var id = $(e.target).closest(".card").data().id; this.model.get("app").send("redraw:reDrawCard", { cardID: id }) }, cancel: function(){ if(!this.model.get("isReDrawing")) return; this.model.get("app").send("redraw:close_client"); this.model.set("isReDrawing", false); } }); var User = Backbone.Model.extend({ defaults: { name: "", deckKey: "northern_realm" }, initialize: function(){ var self = this; var user = this; var app = user.get("app"); this.listenTo(this.attributes, "change:room", this.subscribeRoom); app.receive("response:name", function(data){ self.set("name", data.name); }); app.receive("init:battle", function(data){ console.log("opponent found!"); self.set("roomSide", data.side); /* self.set("channel:battle", app.socket.subscribe(self.get("room")));*/ app.navigate("battle", {trigger: true}); }) app.receive("response:createRoom", function(roomID){ self.set("room", roomID); console.log("room created", roomID); }); app.receive("response:joinRoom", function(roomID){ self.set("room", roomID); console.log("room id", self.get("room")); }) app.receive("set:waiting", function(data){ var waiting = data.waiting; self.set("waiting", waiting); }) app.receive("set:passing", function(data){ var passing = data.passing; self.set("passing", passing); }) app.receive("foe:left", function(){ console.log("your foe left the room"); $(".container").prepend('