mirror of
https://github.com/exane/not-gwent-online
synced 2024-10-31 10:36:53 +00:00
unstable server (╯°□°)╯︵ ┻━┻
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cde8422579
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@ -225,6 +225,10 @@ var Battle = (function(){
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}
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r.shutDown = function() {
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this.channel = null;
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}
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return Battle;
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})();
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@ -7,6 +7,7 @@ var Connections = (function(){
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* constructor here
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*/
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this._connections = {};
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this.roomCollection = {};
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};
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var r = Connections.prototype;
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@ -17,6 +18,7 @@ var Connections = (function(){
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*/
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r._connections = null;
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r.roomCollection = null;
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r.add = function(user) {
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this._connections[user.getID()] = user;
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@ -16,6 +16,8 @@ var Room = (function(){
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this._ready = {};
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this.socket = scServer.global;
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console.log("room created: " + this.getID());
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};
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var r = Room.prototype;
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/**
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@ -71,12 +73,27 @@ var Room = (function(){
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return !!this._ready[this._users[0].getID()] && !!this._ready[this._users[1].getID()];
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}
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r.leave = function(user) {
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r.leave = function(user){
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var p = "p2";
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if(user.getID() === this._users[0].getID()) {
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var i = 1;
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if(user.getID() === this._users[0].getID()){
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p = "p1";
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i = 0;
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}
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this._battle.userLeft(p);
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this._users.splice(i, 1);
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if(this._battle){
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this._battle.userLeft(p);
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}
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if(!this.hasUser()) {
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connections.roomCollection[this.getID()] = null;
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}
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}
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r.hasUser = function() {
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return this._users.length;
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}
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@ -23,7 +23,9 @@ var User = (function(){
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r._id = null;
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r._name = null;
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r._rooms = null;
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r._searching = false;
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r.socket = null;
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r.disconnected = false;
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r.getID = function(){
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return this._id;
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@ -76,11 +78,30 @@ var User = (function(){
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this._rooms.push(room);
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}
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r.cleanUp = function() {
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for(var i=0; i<this._rooms.length; i++) {
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var room = this._rooms[i];
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if(room[i] === null) {
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this._rooms.splice(i, 1);
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return this.cleanUp();
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}
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}
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}
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r.disconnect = function() {
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var self = this;
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this.disconnected = true;
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this._rooms.forEach(function(room) {
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room.leave(self);
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if(!room.hasUser()) {
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console.log("Remove room: ", room.getID());
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room = null;
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}
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})
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this.cleanUp();
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}
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@ -20,8 +20,8 @@ module.exports.run = function(worker){
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httpServer.on('request', app);
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var connections = Connections();
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var roomCollection = {};
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//var roomCollection = {};
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global.connections = Connections(/*roomCollection*/);
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scServer.on('connection', function(socket){
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var user = User(socket);
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@ -37,25 +37,36 @@ module.exports.run = function(worker){
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socket.on("request:gameLoaded", function(data){
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console.log(data);
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roomCollection[data._roomID].setReady(user);
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connections.roomCollection[data._roomID].setReady(user);
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})
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socket.on("request:createRoom", function(){
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if(user.getRoom()) return;
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if(user._searching) return;
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var room = Room(worker.getSCServer());
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roomCollection[room.getID()] = room;
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connections.roomCollection[room.getID()] = room;
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room.join(user);
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user._searching = true;
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console.log("room %s created by %s", room.getID(), user.getName());
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user.send("response:createRoom", room.getID());
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})
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socket.on("request:joinRoom", function(){
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if(user._searching) return;
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user._searching = true;
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console.log("joinroom");
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var interval = setInterval(function(){
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for(var key in roomCollection) {
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var room = roomCollection[key];
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if(!user || user.disconnected) {
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clearInterval(interval);
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return;
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}
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for(var key in connections.roomCollection) {
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var room = connections.roomCollection[key];
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if(!room) continue;
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if(!room.isOpen()) continue;
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room.join(user);
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clearInterval(interval);
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user._searching = false;
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console.log("user %s joined room %s", user.getName(), room.getID());
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user.send("response:joinRoom", room.getID());
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}
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@ -71,6 +82,8 @@ module.exports.run = function(worker){
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socket.on('disconnect', function(){
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connections.remove(user);
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user.disconnect();
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console.log("user ", user.getName(), " disconnected");
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user = null;
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});
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});
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};
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