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mirror of https://github.com/exane/not-gwent-online synced 2024-10-31 10:36:53 +00:00

fix morale boost + improved events

This commit is contained in:
exane 2015-06-19 21:53:48 +02:00
parent 2c307a4fb8
commit 730e8f714a
9 changed files with 957 additions and 196 deletions

View File

@ -2,10 +2,10 @@ module.exports = {
"agile": {
cancelPlacement: true,
onBeforePlace: function(card) {
onBeforePlace: function(card){
var self = this;
this.send("played:agile", {cardID: card.getID()}, true);
this.on("agile:setField", function(type) {
this.on("agile:setField", function(type){
self.off("agile:setField");
card.changeType(type)
self.placeCard(card, {
@ -17,7 +17,7 @@ module.exports = {
},
"medic": {
waitResponse: true,
onAfterPlace: function(card) {
onAfterPlace: function(card){
var discard = this.getDiscard();
discard = this.filter(discard, {
@ -31,14 +31,24 @@ module.exports = {
}
},
"morale_boost": {
onAfterPlace: function(card) {
var field = this.field[card.getType()];
var cards = field.get();
cards.forEach(function(_card) {
if(_card.getID() == card.getID()) return;
if(_card.getRawPower() === -1) return;
_card.boost(1);
onEachCardPlace: function(card){
var field = this.field[card.getType()];
var id = card.getID();
if(!field.isOnField(card)){
field.get().forEach(function(_card){
if(_card.getID() == id) return;
if(_card.getType() != card.getType()) return;
_card.setBoost(id, 0);
})
this.off("EachCardPlace", card.getUidEvents("EachCardPlace"));
return;
}
field.get().forEach(function(_card){
if(_card.getID() == id) return;
if(_card.getType() != card.getType()) return;
_card.setBoost(id, 1);
})
}
},
@ -51,13 +61,13 @@ module.exports = {
var cardsDeck = this.deck.find("musterType", musterType);
var cardsHand = this.hand.find("musterType", musterType);
cardsDeck.forEach(function(_card) {
cardsDeck.forEach(function(_card){
self.deck.removeFromDeck(_card);
self.placeCard(_card, {
suppress: "muster"
});
})
cardsHand.forEach(function(_card) {
cardsHand.forEach(function(_card){
self.hand.remove(_card);
self.placeCard(_card, {
suppress: "muster"
@ -86,7 +96,7 @@ module.exports = {
}
},
"weather_fog": {
onEachTurn: function(card) {
onEachTurn: function(card){
var targetRow = card.constructor.TYPE.RANGED;
var forcedPower = 1;
var field1 = this.field[targetRow].get();
@ -94,12 +104,12 @@ module.exports = {
var field = field1.concat(field2);
field.forEach(function(_card) {
field.forEach(function(_card){
if(_card.getRawAbility() == "hero") return;
_card.setForcedPower(forcedPower);
});
},
onEachCardPlace: function(card) {
onEachCardPlace: function(card){
var targetRow = card.constructor.TYPE.RANGED;
var forcedPower = 1;
var field1 = this.field[targetRow].get();
@ -107,14 +117,14 @@ module.exports = {
var field = field1.concat(field2);
field.forEach(function(_card) {
field.forEach(function(_card){
if(_card.getRawAbility() == "hero") return;
_card.setForcedPower(forcedPower);
});
}
},
"weather_rain": {
onEachTurn: function(card) {
onEachTurn: function(card){
var targetRow = card.constructor.TYPE.SIEGE;
var forcedPower = 1;
var field1 = this.field[targetRow].get();
@ -122,7 +132,7 @@ module.exports = {
var field = field1.concat(field2);
field.forEach(function(_card) {
field.forEach(function(_card){
if(_card.getRawAbility() == "hero") return;
_card.setForcedPower(forcedPower);
});
@ -130,7 +140,7 @@ module.exports = {
}
},
"weather_frost": {
onEachTurn: function(card) {
onEachTurn: function(card){
var targetRow = card.constructor.TYPE.CLOSE_COMBAT;
var forcedPower = 1;
var field1 = this.field[targetRow].get();
@ -138,7 +148,7 @@ module.exports = {
var field = field1.concat(field2);
field.forEach(function(_card) {
field.forEach(function(_card){
if(_card.getRawAbility() == "hero") return;
_card.setForcedPower(forcedPower);
});
@ -146,7 +156,7 @@ module.exports = {
}
},
"clear_weather": {
onAfterPlace: function(card) {
onAfterPlace: function(card){
var targetRow = card.constructor.TYPE.WEATHER;
var field = this.field[targetRow].get();
@ -157,38 +167,20 @@ module.exports = {
replaceWith: true
},
"foltest_leader1": {
onActivate: function() {
onActivate: function(){
var cards = this.deck.find("key", "impenetrable_fog")
if(!cards.length) return;
var card = this.deck.removeFromDeck(cards[0]);
this.placeCard(card);
}
},
"francesca_leader1": {
},
"francesca_leader2": {
},
"francesca_leader3": {
},
"francesca_leader4": {
},
"eredin_leader1": {
},
"eredin_leader2": {
},
"eredin_leader3": {
},
"eredin_leader4": {
},
"hero": {
}
"francesca_leader1": {},
"francesca_leader2": {},
"francesca_leader3": {},
"francesca_leader4": {},
"eredin_leader1": {},
"eredin_leader2": {},
"eredin_leader3": {},
"eredin_leader4": {},
"hero": {}
}

View File

@ -105,7 +105,7 @@ var SideView = Backbone.View.extend({
'</div>'),
templateCards: Handlebars.compile('{{#each this}}' +
'<div class="card{{#if _disabled}} disabled{{/if}}" data-key="{{_key}}" data-id="{{_id}}">' +
'{{#if _boost}}<span>+{{_boost}}</span>{{/if}}' +
'{{#if boost}}<span>+{{boost}}</span>{{/if}}' +
'<img src="../assets/cards/{{_data.img}}.png">' +
'</div>' +
'{{/each}}'),

View File

@ -1,5 +1,6 @@
var Battleside = require("./Battleside");
var Card = require("./Card");
var shortid = require("shortid");
var Battle = (function(){
@ -39,7 +40,8 @@ var Battle = (function(){
r.init = function(){
/*PubSub.subscribe("update", this.update.bind(this));*/
this.on("Update", this.update);/*
this.on("Update", this.update);
/*
this.on("AfterPlace", this.checkAbilityOnAfterPlace)*/
@ -57,11 +59,23 @@ var Battle = (function(){
r.start = function(){
this.p1.setLeadercard();
this.p2.setLeadercard();
this.p1.draw(10);
this.p2.draw(10);
this.p1.draw(5);
this.p2.draw(5);
this.p1.hand.add(Card("kaedweni_siege_expert"));
this.p2.hand.add(Card("kaedweni_siege_expert"));
this.p1.hand.add(Card("ballista"));
this.p2.hand.add(Card("ballista"));
this.p1.hand.add(Card("ballista"));
this.p2.hand.add(Card("ballista"));
this.p1.hand.add(Card("ballista"));
this.p2.hand.add(Card("ballista"));
this.p1.hand.add(Card("ballista"));
this.p2.hand.add(Card("ballista"));
this.p1.hand.add(Card("ballista"));
this.p2.hand.add(Card("ballista"));
this.p1.hand.add(Card("decoy"));
this.p2.hand.add(Card("decoy"));
/*
this.p1.hand.add(Card("dun_banner_medic"));
this.p2.hand.add(Card("dun_banner_medic"));
@ -70,7 +84,7 @@ var Battle = (function(){
/*this.p1.addToDiscard([Card("kaedweni_siege_expert")]);
this.p2.addToDiscard([Card("kaedweni_siege_expert")]);*/
/*
/*
this.p1.hand.add(Card("decoy"));
this.p1.hand.add(Card("impenetrable_fog"));
this.p2.hand.add(Card("decoy"));
@ -151,19 +165,28 @@ var Battle = (function(){
});
}
r.runEvent = function(eventid, ctx, args){
r.runEvent = function(eventid, ctx, args, uid){
ctx = ctx || this;
uid = uid || null;
args = args || [];
var event = "on" + eventid;
if(!this.events[event]){
return;
}
this.events[event].forEach(function(e){
var obj = e;
if(uid){
var obj = this.events[event][uid];
obj.cb = obj.cb.bind(ctx)
obj.cb.apply(ctx, obj.onArgs.concat(args));
});
}
else {
for(var _uid in this.events[event]) {
var obj = this.events[event][_uid];
obj.cb = obj.cb.bind(ctx)
obj.cb.apply(ctx, obj.onArgs.concat(args));
}
}
this.update();
}
@ -171,6 +194,7 @@ var Battle = (function(){
ctx = ctx || null;
args = args || [];
var event = "on" + eventid;
var uid_event = shortid.generate();
var obj = {};
if(!ctx){
@ -182,29 +206,32 @@ var Battle = (function(){
obj.onArgs = args;
if(!(event in this.events)){
this.events[event] = [];
/*this.events[event] = [];*/
this.events[event] = {};
}
if(typeof cb !== "function"){
throw new Error("cb not a function");
}
if(args){
this.events[event].push(obj);
this.events[event][uid_event] = obj;
return uid_event;
}
else {
this.events[event].push(obj);
}
}
r.off = function(eventid){
r.off = function(eventid, uid){
uid = uid || null;
var event = "on" + eventid;
if(!this.events[event]) return;
this.events[event].forEach(function(e){
e = null;
});
delete this.events[event];
if(uid){
this.events[event][uid] = null;
delete this.events[event][uid];
return;
}
for(var _uid in this.events[event]){
this.events[event][_uid] = null;
delete this.events[event][_uid];
}
}
r.checkIfIsOver = function(){
@ -230,14 +257,14 @@ var Battle = (function(){
return Math.random() > 0.5 ? this.p1 : this.p2;
}
r.userLeft = function(sideName) {
r.userLeft = function(sideName){
var side = this[sideName];
side.foe.send("foe:left", null, true);
}
r.shutDown = function() {
r.shutDown = function(){
this.channel = null;
}

View File

@ -330,9 +330,11 @@ Battleside = (function(){
if(ability.changeSide){
obj.targetSide = this.foe;
}
if(ability.onReset){
this.on("Reset", ability.onReset, this, [card])
}
if(ability.replaceWith){
obj._cancelPlacement = true;
this.on("Decoy:replaceWith", function(replaceCard){
if(replaceCard.getType() == Card.TYPE.LEADER ||
replaceCard.getType() == Card.TYPE.WEATHER ||
@ -345,6 +347,7 @@ Battleside = (function(){
field.replaceWith(replaceCard, card);
self.runEvent("EachCardPlace");
self.hand.add(replaceCard);
self.hand.remove(card);
@ -354,11 +357,12 @@ Battleside = (function(){
})
}
if(ability.onEachTurn){
this.on("EachTurn", ability.onEachTurn, this, [card])
var uid = this.on("EachTurn", ability.onEachTurn, this, [card])
card._uidEvents["EachTurn"] = uid;
}
if(ability.onEachCardPlace){
//PubSub.subscribe("onEachCardPlace", ability.onEachCardPlace.bind(this, card));
this.on("EachCardPlace", ability.onEachCardPlace, this, [card]);
var uid = this.on("EachCardPlace", ability.onEachCardPlace, this, [card]);
card._uidEvents["EachCardPlace"] = uid;
}
this.update();

View File

@ -9,16 +9,15 @@ var Card = (function(){
/**
* constructor here
*/
this._uidEvents = {};
this.setDisabled(false);
this.channel = {};
this._key = key;
this._data = CardData[key];
this._data.key = key;
this._boost = 0;
this._boost = {};
this._forcedPower = -1;
this._init();
};
var r = Card.prototype;
/**
@ -44,8 +43,11 @@ var Card = (function(){
WEATHER: 5
};
r.channel = null
r._uidEvents = null;
r.getUidEvents = function(key) {
return this._uidEvents[key];
}
r._init = function(){
this._id = ++Card.__id;
@ -57,20 +59,20 @@ var Card = (function(){
r.getPower = function(){
if(this._data.power === -1) return 0;
if(this._forcedPower > -1){
return (this._forcedPower > this._data.power ? this._data.power : this._forcedPower) + this._boost;
return (this._forcedPower > this._data.power ? this._data.power : this._forcedPower) + this.getBoost();
}
return this._data.power + this._boost;
return this._data.power + this.getBoost();
}
r.getRawPower = function(){
return this._data.power;
}
r.calculateBoost = function(){
/*r.calculateBoost = function(){
this._boost = 0;
for(var key in this._boosts) {
var boost = this._boosts[key];
this.boost(boost.getPower());
}
}
}*/
r.setForcedPower = function(nr){
this._forcedPower = nr;
}
@ -110,9 +112,23 @@ var Card = (function(){
return this._id;
}
r.boost = function(nr){
/*this.getPower(); //to recalculate this._power;*/
/*r.boost = function(nr){
this.getPower(); //to recalculate this._power;
this._boost += nr;
}*/
r.getBoost = function() {
var res = 0;
for(var key in this._boost) {
res += this._boost[key];
}
this.boost = res;
return res;
}
r.setBoost = function(key, val) {
this._boost[key] = val;
this.getBoost(); //to recalculate this.boost
}
r.isDisabled = function(){
@ -128,9 +144,10 @@ var Card = (function(){
return this._data[prop];
}
r.resetBoost = function(){
r.reset = function(){
this._changedType = null;
this._boost = 0;
this._boost = {};
this.boost = 0;
}
return Card;

View File

@ -48,10 +48,14 @@ var Field = (function(){
return -1;
}
r.isOnField = function(card){
return this.getPosition(card) >= 0;
}
r.replaceWith = function(oldCard, newCard){
var index = this.getPosition(oldCard);
this._cards[index] = newCard;
oldCard.resetBoost();
oldCard.reset();
return oldCard;
}
@ -63,10 +67,10 @@ var Field = (function(){
return -1;
}
r.removeAll = function() {
r.removeAll = function(){
var tmp = this._cards.slice();
tmp.forEach(function(card) {
card.resetBoost();
tmp.forEach(function(card){
card.reset();
})
this._cards = [];
return tmp;

File diff suppressed because one or more lines are too long

View File

@ -1,96 +1,98 @@
describe("pubsub", function() {
var battle;
var Battle = require("../../server/Battle");
var Card = require("../../server/Card");
var data = require("../../assets/data/abilities");
beforeEach(function() {
battle = Battle();
describe("pubsub", function(){
var battle, card1, card2;
beforeEach(function(){
battle = {};
battle.runEvent = Battle.prototype.runEvent;
battle.on = Battle.prototype.on;
battle.off = Battle.prototype.off;
battle.events = {};
battle.update = function() {};
card1 = Card("kaedweni_siege_expert");
card2 = Card("dun_banner_medic");
});
it("on: has correct arguments", function() {
it("on: has correct arguments", function(){
//this.on("EachTurn", ability.onEachTurn, this, [card])
var CARD = {
_id: 1,
_name: "cardy"
}
battle.on("EachTurn", function(card) {
expect(card).toEqual(CARD);
}, this, [CARD]);
battle.on("EachTurn", function(card){
expect(card).toEqual(card1);
}, this, [card1]);
battle.runEvent("EachTurn");
})
it("runEvent: has correct arguments", function() {
//this.on("EachTurn", ability.onEachTurn, this, [card])
var CARD = {
_id: 1,
_name: "cardy"
}
battle.on("EachTurn", function(card) {
expect(card).toEqual(CARD);
})
it("runEvent: has correct arguments", function(){
//this.on("EachTurn", ability.onEachTurn, this, [card])
battle.on("EachTurn", function(c){
expect(c).toEqual(card1);
});
battle.runEvent("EachTurn", null, [CARD]);
battle.runEvent("EachTurn", null, [card1]);
})
it("on + runEvent: has correct arguments", function() {
it("on + runEvent: has correct arguments", function(){
//this.on("EachTurn", ability.onEachTurn, this, [card])
var CARD = {
_id: 1,
_name: "cardy"
}
var CARD2 = {
_id: 2,
_name: "cardooo"
}
battle.on("EachTurn", function(card1, card2) {
expect(card1).toEqual(CARD);
expect(card2).toEqual(CARD2);
}, null, [CARD]);
battle.runEvent("EachTurn", null, [CARD2]);
battle.on("EachTurn", function(c1, c2){
expect(c1).toEqual(card1);
expect(c2).toEqual(card2);
}, null, [card1]);
battle.runEvent("EachTurn", null, [card2]);
})
it("test context", function() {
//this.on("EachTurn", ability.onEachTurn, this, [card])
var Card = function(id, name){
this.id = id;
this.name = name;
}
var card1 = new Card(1, "cardy");
var card2 = new Card(2, "cardoo");
it("test context", function(){
battle.on("EachTurn", function(card) {
battle.on("EachTurn", function(card){
expect(card.id).toEqual(card1.id);
expect(this.id).toEqual(card2.id);
}, card2, [card1]);
battle.runEvent("EachTurn");
})
it("test context", function() {
//this.on("EachTurn", ability.onEachTurn, this, [card])
var Card = function(id, name){
this.id = id;
this.name = name;
}
var card1 = new Card(1, "cardy");
var card2 = new Card(2, "cardoo");
it("test context", function(){
battle.on("EachTurn", function(card) {
battle.on("EachTurn", function(card){
expect(card.id).toEqual(card1.id);
expect(this.id).toEqual(card2.id);
}, null, [card1]);
battle.runEvent("EachTurn", card2);
})
it("test context", function() {
//this.on("EachTurn", ability.onEachTurn, this, [card])
var Card = function(id, name){
this.id = id;
this.name = name;
}
var card1 = new Card(1, "cardy");
var card2 = new Card(2, "cardoo");
it("test context", function(){
battle.on("EachTurn", function(card) {
battle.on("EachTurn", function(card){
expect(card.id).toEqual(card1.id);
expect(this.id).toEqual(card1.id);
}, card1, [card1]);
battle.runEvent("EachTurn", card2);
})
it("should handle off correctly", function() {
var cb1 = function(){}, cb2 = function() {};
var obj = {
cb1: cb1,
cb2: cb2
}
spyOn(obj, "cb1");
spyOn(obj, "cb2");
var uid1 = battle.on("EachCardPlace", obj.cb1, battle, [card1]);
var uid2 = battle.on("EachCardPlace", obj.cb2, battle, [card2]);
battle.off("EachCardPlace", uid2);
battle.runEvent("EachCardPlace");
expect(obj.cb1).toHaveBeenCalled();
expect(obj.cb2).not.toHaveBeenCalled();
/*battle.off("EachCardPlace", uid1);
expect(battle.events).toEqual({});*/
})
});

View File

@ -1,4 +1,5 @@
require("./filterSpec");
require("./PubSubSpec");
(function main(){