diff --git a/assets/data/cards.js b/assets/data/cards.js
index 0292907..05267ac 100644
--- a/assets/data/cards.js
+++ b/assets/data/cards.js
@@ -273,7 +273,7 @@ module.exports = {
     name: "Francesca The Beautiful",
     power: -1,
     ability: "francesca_leader2",
-    img: "francesca_beatiful",
+    img: "francesca_beautiful",
     faction: "Scoia'tael",
     type: 3
   },
diff --git a/server/Battle.js b/server/Battle.js
index 5c916dd..b0b26cf 100644
--- a/server/Battle.js
+++ b/server/Battle.js
@@ -61,12 +61,12 @@ var Battle = (function(){
     this.p2.setLeadercard();
     this.p1.draw(10);
     this.p2.draw(10);
-    this.p1.hand.add(Card("commanders_horn"));
-    this.p2.hand.add(Card("commanders_horn"));/*
+    /*this.p1.hand.add(Card("commanders_horn"));
+    this.p2.hand.add(Card("commanders_horn"));*//*
     this.p1.hand.add(Card("ciaran_aep_easnillien"));
-    this.p2.hand.add(Card("ciaran_aep_easnillien"));*/
-    /*this.p1.hand.add(Card("decoy"));
-    this.p2.hand.add(Card("decoy"));*/
+    this.p2.hand.add(Card("ciaran_aep_easnillien"));*//*
+    *//*this.p1.hand.add(Card("decoy"));
+    this.p2.hand.add(Card("decoy"));*//*
     this.p1.hand.add(Card("milva"));
     this.p2.hand.add(Card("milva"));
     this.p1.hand.add(Card("havekar_healer"));
@@ -76,7 +76,7 @@ var Battle = (function(){
     this.p1.hand.add(Card("vrihedd_brigade_recruit"));
     this.p2.hand.add(Card("vrihedd_brigade_recruit"));
     this.p1.hand.add(Card("impenetrable_fog"));
-    this.p2.hand.add(Card("impenetrable_fog"));
+    this.p2.hand.add(Card("impenetrable_fog"));*/
     /*
     this.p1.hand.add(Card("commanders_horn"));
     this.p1.hand.add(Card("commanders_horn"));