diff --git a/assets/data/cards.js b/assets/data/cards.js index 0292907..05267ac 100644 --- a/assets/data/cards.js +++ b/assets/data/cards.js @@ -273,7 +273,7 @@ module.exports = { name: "Francesca The Beautiful", power: -1, ability: "francesca_leader2", - img: "francesca_beatiful", + img: "francesca_beautiful", faction: "Scoia'tael", type: 3 }, diff --git a/server/Battle.js b/server/Battle.js index 5c916dd..b0b26cf 100644 --- a/server/Battle.js +++ b/server/Battle.js @@ -61,12 +61,12 @@ var Battle = (function(){ this.p2.setLeadercard(); this.p1.draw(10); this.p2.draw(10); - this.p1.hand.add(Card("commanders_horn")); - this.p2.hand.add(Card("commanders_horn"));/* + /*this.p1.hand.add(Card("commanders_horn")); + this.p2.hand.add(Card("commanders_horn"));*//* this.p1.hand.add(Card("ciaran_aep_easnillien")); - this.p2.hand.add(Card("ciaran_aep_easnillien"));*/ - /*this.p1.hand.add(Card("decoy")); - this.p2.hand.add(Card("decoy"));*/ + this.p2.hand.add(Card("ciaran_aep_easnillien"));*//* + *//*this.p1.hand.add(Card("decoy")); + this.p2.hand.add(Card("decoy"));*//* this.p1.hand.add(Card("milva")); this.p2.hand.add(Card("milva")); this.p1.hand.add(Card("havekar_healer")); @@ -76,7 +76,7 @@ var Battle = (function(){ this.p1.hand.add(Card("vrihedd_brigade_recruit")); this.p2.hand.add(Card("vrihedd_brigade_recruit")); this.p1.hand.add(Card("impenetrable_fog")); - this.p2.hand.add(Card("impenetrable_fog")); + this.p2.hand.add(Card("impenetrable_fog"));*/ /* this.p1.hand.add(Card("commanders_horn")); this.p1.hand.add(Card("commanders_horn"));