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mirror of https://github.com/exane/not-gwent-online synced 2024-11-23 19:36:53 +00:00

add faction ability

This commit is contained in:
exane 2015-06-28 16:10:25 +02:00
parent 187d6b21c2
commit 5b7190184b
9 changed files with 329 additions and 155 deletions

View File

@ -1,6 +1,8 @@
module.exports = {
"northern": [
"northern": {
faction: "northern",
data: [
"redanian_foot_soldier",
"redanian_foot_soldier",
"poor_fucking_infantry",
@ -33,9 +35,48 @@ module.exports = {
"commanders_horn",
"commanders_horn",
"decoy"
],
"scoiatael": [
]
},
"nilfgaardian": { //test only
faction: "nilfgaardian",
data: [
"redanian_foot_soldier",
"redanian_foot_soldier",
"poor_fucking_infantry",
"redanian_foot_soldier",
"poor_fucking_infantry",
"yarpen_zigrin",
"blue_stripes_commando",
"sigismund_dijkstra",
"prince_stennis",
"siegfried_of_denesle",
"ves",
"vernon_roche",
"john_natalis",
"sheldon_skaggs",
"sabrina_glevissig",
"crinfrid_reavers_dragon_hunter",
"sile_de_tansarville",
"keira_metz",
"dethmold",
"kaedweni_siege_expert",
"dun_banner_medic",
"ballista",
"trebuchet",
"thaler",
"foltest_siegemaster",
"biting_frost",
"torrential_rain",
"clear_weather",
"impenetrable_fog",
"commanders_horn",
"commanders_horn",
"decoy"
]
},
"scoiatael": {
faction: "scoiatael",
data: [
"francesca_the_beautiful",
"commanders_horn",
"commanders_horn",
@ -73,9 +114,12 @@ module.exports = {
"barclay_els",
"dol_blathanna_scout",
"milva"
],
]
},
"monster": [
"monster": {
faction: "monster",
data: [
"eredin_king_of_the_wild_hunt",
"kayran",
"leshen",
@ -122,3 +166,4 @@ module.exports = {
"earth_elemental"
]
}
}

View File

@ -274,6 +274,7 @@ let BattleView = Backbone.View.extend({
this.listenTo(user, "change:setAgile", this.render);
this.listenTo(user, "change:setHorn", this.render);
this.listenTo(user, "change:isReDrawing", this.render);
this.listenTo(user, "change:chooseSide", this.render);
/*this.listenTo(user, "change:handCards", this.render);*/
this.$hand = this.$el.find(".field-hand");
@ -437,11 +438,14 @@ let BattleView = Backbone.View.extend({
let modal = new ReDrawModal({model: this.user});
this.$el.prepend(modal.render().el);
}
if(this.user.get("openDiscard")) {
let modal = new Modal({model: this.user});
this.$el.prepend(modal.render().el);
}
if(this.user.get("chooseSide")){
let modal = new ChooseSideModal({model: this.user});
this.$el.prepend(modal.render().el);
}
if(this.user.get("medicDiscard")){
let modal = new MedicModal({model: this.user});
this.$el.prepend(modal.render().el);
@ -621,6 +625,29 @@ let ReDrawModal = Modal.extend({
let WinnerModal = Modal.extend({
template: require("../templates/modal.winner.handlebars")
});
let ChooseSideModal = Modal.extend({
template: require("../templates/modal.side.handlebars"),
events: {
"click .btn": "onBtnClick"
},
beforeCancel: function() {
return false;
},
onBtnClick: function(e) {
var id = $(e.target).closest(".btn").data().id;
this.model.set("chooseSide", false);
if(id === "you") {
//this.model.set("chosenSide", this.model.get("roomSide"));
this.model.chooseSide(this.model.get("roomSide"));
this.remove();
return;
}
//this.model.set("chosenSide", this.model.get("roomFoeSide"));
this.model.chooseSide(this.model.get("roomFoeSide"));
this.remove();
}
});
let User = Backbone.Model.extend({
defaults: {
@ -632,6 +659,8 @@ let User = Backbone.Model.extend({
let user = this;
let app = user.get("app");
self.set("chooseSide", false);
this.listenTo(this.attributes, "change:room", this.subscribeRoom);
app.receive("response:name", function(data){
@ -641,17 +670,13 @@ let User = Backbone.Model.extend({
app.receive("init:battle", function(data){
//console.log("opponent found!");
self.set("roomSide", data.side);
self.set("roomFoeSide", data.foeSide);
/*
self.set("channel:battle", app.socket.subscribe(self.get("room")));*/
//app.navigate("battle", {trigger: true});
app.battleRoute();
})
/*app.receive("response:createRoom", function(roomID){
self.set("room", roomID);
console.log("room created", roomID);
});*/
app.receive("response:joinRoom", function(roomID){
self.set("room", roomID);
//console.log("room id", self.get("room"));
@ -717,6 +742,9 @@ let User = Backbone.Model.extend({
let modal = new WinnerModal({model: new model({winner: winner})});
$("body").prepend(modal.render().el);
})
app.receive("request:chooseWhichSideBegins", function() {
self.set("chooseSide", true);
})
app.on("startMatchmaking", this.startMatchmaking, this);
app.on("joinRoom", this.joinRoom, this);
@ -746,6 +774,11 @@ let User = Backbone.Model.extend({
//console.log("deck: ", deckKey);
this.set("deckKey", deckKey);
this.get("app").send("set:deck", {deck: deckKey});
},
chooseSide: function(roomSide) {
this.get("app").send("response:chooseWhichSideBegins", {
side: roomSide
})
}
});

View File

@ -9,6 +9,7 @@
<option value="northern">Deck: Northern Realms</option>
<option value="scoiatael">Deck: Scoia'tael</option>
<option value="monster">Deck: Monster</option>
<option value="nilfgaardian">Deck: Nilfgaardian</option>
</select>
</div>
</div>

View File

@ -0,0 +1,10 @@
<div class="bbm-modal__topbar">
<h3 class="bbm-modal__title">Choose which side should begin</h3>
</div>
<div class="bbm-modal__section">
<div class="btn btn-primary" data-id="you">You</div>
<div class="btn btn-primary" data-id="foe">Foe</div>
</div>
<div class="bbm-modal__bottombar">
<!--<div class="bbm-button bbm-close">close</div>-->
</div>

View File

@ -72,7 +72,6 @@ gulp.task("watch", function(){
})
gulp.task("index", function(){
gulp.src("./client/index.html")
.pipe(gulp.dest("./public/"));
@ -90,6 +89,7 @@ gulp.task('resize sm', function(done){
.pipe(gm(function(gmfile){
return gmfile.resize(null, 120);
}))
.pipe(imagemin())
.pipe(gulp.dest('./assets/cards/sm/'));
});
@ -102,6 +102,7 @@ gulp.task('resize lg', ["resize sm"], function(done){
.pipe(gm(function(gmfile){
return gmfile.resize(null, 450);
}))
.pipe(imagemin())
.pipe(gulp.dest('./assets/cards/lg/'));
});
@ -125,6 +126,7 @@ gulp.task("sprite", ["resize lg"], function(){
//template: "./client/scss/_cards.hbs"
})
//.pipe(gulpif("*.png", gulp.dest("./public/build/"), gulp.dest("./client/scss/")));
.pipe(imagemin())
.pipe(gulp.dest("./public/build/"));

View File

@ -1,5 +1,6 @@
var Battleside = require("./Battleside");
var Card = require("./Card");
var Deck = require("./Deck");
var shortid = require("shortid");
var Promise = require("jquery-deferred");
@ -54,7 +55,6 @@ var Battle = (function(){
this.p1.setUpWeatherFieldWith(this.p2);
this.start();
}
@ -63,6 +63,7 @@ var Battle = (function(){
this.p2.setLeadercard();
this.p1.draw(10);
this.p2.draw(10);
/*
this.p1.placeCard("ves");
this.p2.placeCard("ves");
@ -82,7 +83,7 @@ var Battle = (function(){
this.p2.hand.add(Card("torrential_rain"));
this.p1.hand.add(Card("clear_weather"));
this.p2.hand.add(Card("clear_weather"));
*/
this.update();
@ -121,9 +122,10 @@ var Battle = (function(){
r.startNextRound = function(){
var loser = this.checkRubies();
var winner = loser.foe;
if(this.checkIfIsOver()){
console.log("its over!");
this.gameOver(loser.foe);
this.gameOver(winner);
this.update();
return;
}
@ -133,9 +135,39 @@ var Battle = (function(){
console.log("start new round!");
if(winner.deck.getFaction() === Deck.FACTION.NORTHERN_REALM){
winner.draw(1);
console.log(winner.getName() + " draws 1 extra card! (Northern ability)");
}
this.update();
if(winner.deck.getFaction() === Deck.FACTION.SCOIATAEL){
this.waitForScoiatael(winner);
}
else if(this.p1.deck.getFaction() === Deck.FACTION.SCOIATAEL){
this.waitForScoiatael(this.p1);
}
else if(this.p2.deck.getFaction() === Deck.FACTION.SCOIATAEL){
this.waitForScoiatael(this.p2);
}
else {
this.switchTurn(loser);
}
}
r.waitForScoiatael = function(side){
var self = this;
side.send("request:chooseWhichSideBegins", null, true);
side.socket.once("response:chooseWhichSideBegins", function(data){
console.log("which side? ", data.side);
if(data.side !== "p1" && data.side !== "p2")
throw new Error("Unknown side property! - ", data.side);
self.switchTurn(self[data.side]);
})
}
r.gameOver = function(winner){
this.send("gameover", {
@ -265,6 +297,19 @@ var Battle = (function(){
}
//tie
//check if is nilfgaardian faction ability
if(this.p1.deck.getFaction() === Deck.FACTION.NILFGAARDIAN_EMPIRE && this.p1.deck.getFaction() !== this.p2.deck.getFaction()){
this.p2.removeRuby();
console.log(this.p1.getName() + " wins the tie! (nilfgaardian ability)");
return this.p2;
}
if(this.p2.deck.getFaction() === Deck.FACTION.NILFGAARDIAN_EMPIRE && this.p1.deck.getFaction() !== this.p2.deck.getFaction()){
this.p1.removeRuby();
console.log(this.p2.getName() + " wins the tie! (nilfgaardian ability)");
return this.p1;
}
this.p1.removeRuby();
this.p2.removeRuby();
return Math.random() > 0.5 ? this.p1 : this.p2;

View File

@ -166,6 +166,19 @@ Battleside = (function(){
return -1;
}
r.getRandomCardOnField = function() {
var close, range, siege;
close = this.field[Card.TYPE.CLOSE_COMBAT].get();
range = this.field[Card.TYPE.RANGED].get();
siege = this.field[Card.TYPE.SIEGE].get();
var allCards = close.concat(range.concat(siege));
var rnd = (Math.random() * allCards.length) | 0 ;
return allCards[rnd];
}
r.getCardFromDiscard = function(id){
for(var i = 0; i < this._discard.length; i++) {
var c = this._discard[i];
@ -558,6 +571,10 @@ Battleside = (function(){
}
r.clearMainFields = function(){
var rndCard = null;
if(this.deck.getFaction() === Deck.FACTION.MONSTERS) {
rndCard = this.getRandomCardOnField();
}
var cards1 = this.field[Card.TYPE.CLOSE_COMBAT].removeAll();
var cards2 = this.field[Card.TYPE.RANGED].removeAll();
var cards3 = this.field[Card.TYPE.SIEGE].removeAll();
@ -565,6 +582,12 @@ Battleside = (function(){
var cards = cards1.concat(cards2.concat(cards3.concat(cards4)));
this.addToDiscard(cards);
if(rndCard) {
this.removeFromDiscard(rndCard);
this.placeCard(rndCard, {disabled: true}); //disabled == no abilities get triggered
console.log("Monsters faction ability triggered!");
}
}
r.addToDiscard = function(cards){

View File

@ -11,8 +11,11 @@ var Deck = (function(){
*/
this._deck = [];
if(typeof deck !== "object") throw new Error("Deck is not an object!");
this._originalDeck = [];
this.setDeck(deck);
this._faction = deck.faction;
this.setDeck(deck.data);
};
var r = Deck.prototype;
/**
@ -23,6 +26,14 @@ var Deck = (function(){
r._deck = null;
r._owner = null;
r._originalDeck = null;
r._faction = null;
Deck.FACTION = {
NORTHERN_REALM: "northern",
SCOIATAEL: "scoiatael",
NILFGAARDIAN_EMPIRE: "nilfgaardian",
MONSTERS: "monster"
}
r.setDeck = function(deckData){
this._originalDeck = deckData.slice();
@ -32,6 +43,10 @@ var Deck = (function(){
this.shuffle();
}
r.getFaction = function() {
return this._faction;
}
r.getLength = function(){
return this._deck.length;
}

View File

@ -58,8 +58,8 @@ var Room = (function(){
r.initBattle = function(){
this._battle = Battle(this._id, this._users[0], this._users[1], io);
this._users[0].send("init:battle", {side: "p1"});
this._users[1].send("init:battle", {side: "p2"});
this._users[0].send("init:battle", {side: "p1", foeSide: "p2"});
this._users[1].send("init:battle", {side: "p2", foeSide: "p2"});
}
r.setReady = function(user, b){