mirror of
https://github.com/exane/not-gwent-online
synced 2024-11-27 03:46:54 +00:00
Merge branch 'master' of https://github.com/exane/gwent-online
This commit is contained in:
commit
513efc2116
@ -209,58 +209,12 @@ module.exports = {
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replaceWith: true
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},
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"commanders_horn": {
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commandersHorn: true/*,
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onEachCardPlace: function(card){
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var field = this.field[card.getType()];
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var id = "commanders_horn";
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if(!field.isOnField(card)){
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field.get().forEach(function(_card){
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if(_card.getID() == id) return;
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if(_card.getType() != card.getType()) return;
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if(_card.hasAbility("hero")) return;
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_card.setBoost(id, 0);
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})
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this.off("EachCardPlace", card.getUidEvents("EachCardPlace"));
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return;
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}
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field.get().forEach(function(_card){
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if(_card.getID() == id) return;
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if(_card.getType() != card.getType()) return;
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if(_card.hasAbility("hero")) return;
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_card.setBoost(id, 0);
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_card.setBoost(id, _card.getPower());
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})
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}*/
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commandersHorn: true
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},
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"commanders_horn_card": {
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cancelPlacement: true,
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commandersHorn: true,
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isCommandersHornCard: true/*,
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onEachCardPlace: function(card){
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var field = this.field[card.getType()];
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var id = "commanders_horn";
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if(!field.isOnField(card)){
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field.get().forEach(function(_card){
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if(_card.getID() == id) return;
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if(_card.getType() != card.getType()) return;
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if(_card.hasAbility("hero")) return;
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_card.setBoost(id, 0);
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})
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this.off("EachCardPlace", card.getUidEvents("EachCardPlace"));
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return;
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}
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field.get().forEach(function(_card){
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if(_card.getID() == id) return;
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if(_card.getType() != card.getType()) return;
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if(_card.hasAbility("hero")) return;
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_card.setBoost(id, 0);
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_card.setBoost(id, _card.getPower());
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})
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}*/
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isCommandersHornCard: true
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},
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"foltest_leader1": {
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onActivate: function(){
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@ -277,12 +231,17 @@ module.exports = {
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},
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"foltest_leader3": {
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onActivate: function(){
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var siegeCards = this.field[2].get();
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var field = this.field[2];
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//todo: unless there is commanders horn active
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siegeCards.forEach(function(card){
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/*siegeCards.forEach(function(card){
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card.setBoost("foltest_leader3", card.getPower());
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})
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})*/
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/*field.add(Card("commanders_horn", true));*/
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/*this.placeCard("commanders_horn", {
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forceField: field
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});*/
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this.setHorn("commanders_horn", 2);
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}
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},
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"foltest_leader4": {
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@ -4,7 +4,6 @@ var Backbone = require("backbone");
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require("./backbone.modal-min");
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var Handlebars = require("handlebars");
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var $ = require("jquery");
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//var Lobby = require("./client-lobby");
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window.$ = $;
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@ -307,6 +306,7 @@ var BattleView = Backbone.View.extend({
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onClickFieldCard: function(e){
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if(this.user.get("waitForDecoy")){
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var $card = $(e.target).closest(".card");
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if(!$card.length) return;
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var _id = $card.data("id");
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if($card.parent().hasClass("field-horn")) return;
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@ -405,9 +405,10 @@ var BattleView = Backbone.View.extend({
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},
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clickLeader: function(e){
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var $card = $(e.target).closest(".field-leader");
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console.log("click leader");
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if(!$card.parent().hasClass("player")) return;
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if($card.hasClass("disabled")) return;
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if($card.find(".card").hasClass("disabled")) return;
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console.log("click leader");
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this.app.send("activate:leader")
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@ -89,7 +89,7 @@
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</div>
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<div class="col-xs-2 field-horn field-horn-siege">
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</div>
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<div class="col-xs-10 field{{#if active.range}} active{{/if}}">
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<div class="col-xs-10 field{{#if active.siege}} active{{/if}}">
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<div class="col-xs-1 large-field-counter">0</div>
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<div class="col-xs-11 field-siege"></div>
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</div>
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@ -59,6 +59,7 @@ gulp.task("unit tests", function(){
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gulp.task("watch", function(){
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gulp.watch("./client/js/*", ["browserify"]);
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gulp.watch("./client/templates/*", ["browserify"]);
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gulp.watch("./client/scss/*", ["sass"]);
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gulp.watch("./client/*.html", ["index"]);
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gulp.watch("./test/src/*", ["unit tests"]);
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@ -61,8 +61,12 @@ var Battle = (function(){
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this.p2.setLeadercard();
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this.p1.draw(10);
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this.p2.draw(10);
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/*this.p1.hand.add(Card("commanders_horn"));
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this.p2.hand.add(Card("commanders_horn"));
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this.p1.hand.add(Card("commanders_horn"));
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this.p2.hand.add(Card("commanders_horn"));/*
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this.p1.hand.add(Card("ciaran_aep_easnillien"));
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this.p2.hand.add(Card("ciaran_aep_easnillien"));*/
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/*this.p1.hand.add(Card("decoy"));
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this.p2.hand.add(Card("decoy"));*/
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this.p1.hand.add(Card("milva"));
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this.p2.hand.add(Card("milva"));
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this.p1.hand.add(Card("havekar_healer"));
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@ -72,7 +76,7 @@ var Battle = (function(){
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this.p1.hand.add(Card("vrihedd_brigade_recruit"));
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this.p2.hand.add(Card("vrihedd_brigade_recruit"));
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this.p1.hand.add(Card("impenetrable_fog"));
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this.p2.hand.add(Card("impenetrable_fog"));*/
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this.p2.hand.add(Card("impenetrable_fog"));
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/*
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this.p1.hand.add(Card("commanders_horn"));
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this.p1.hand.add(Card("commanders_horn"));
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@ -96,8 +100,7 @@ var Battle = (function(){
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this.p2.hand.add(Card("ballista"));
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this.p1.hand.add(Card("ballista"));
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this.p2.hand.add(Card("ballista"));*/
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/*this.p1.hand.add(Card("decoy"));
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this.p2.hand.add(Card("decoy"));*/
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/*
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this.p1.hand.add(Card("dun_banner_medic"));
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this.p2.hand.add(Card("dun_banner_medic"));
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@ -46,11 +46,11 @@ Battleside = (function(){
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if(self._isWaiting) return;
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if(self.isPassing()) return;
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console.log("leader activated");
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var leaderCard = self.getLeader();
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if(leaderCard.isDisabled()) return;
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console.log("leader activated");
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var ability = leaderCard.getAbility();
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@ -291,17 +291,25 @@ Battleside = (function(){
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r.placeCard = function(card, obj){
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obj = _.extend({}, obj);
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if(typeof card === "string" ) {
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card = Card(card);
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}
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this.checkAbilities(card, obj);
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if(obj._cancelPlacement) return 0;
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if(obj._cancelPlacement && !obj.forceField) return 0;
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var field;
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var field = obj.forceField || null;
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if(typeof obj.isHorn !== "undefined"){
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field = obj.targetSide.field[obj.isHorn];
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if(!field){
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field = obj.targetSide.field[obj.isHorn];
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}
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field.add(card, true);
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}
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else {
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field = obj.targetSide.field[card.getType()];
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if(!field){
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field = obj.targetSide.field[card.getType()];
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}
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field.add(card);
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}
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@ -321,8 +329,24 @@ Battleside = (function(){
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return 1;
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}
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r.setHorn = function(card) {
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r.setHorn = function(card, field){
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var self = this;
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field = typeof field === "undefined" ? null : field;
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if(typeof card === "string"){
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card = Card(card);
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}
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if(typeof field === "number") {
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card.changeType(field);
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this.placeCard(card, {
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isHorn: field,
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forcePlace: true
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});
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self.hand.remove(card);
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return;
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}
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this.send("played:horn", {cardID: card.getID()}, true)
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this.on("horn:setField", function(type){
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self.off("horn:setField");
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@ -335,11 +359,11 @@ Battleside = (function(){
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})
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}
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r.commanderHornAbility = function(card) {
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r.commanderHornAbility = function(card){
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var field = this.field[card.getType()];
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var id = "commanders_horn";
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if(typeof field === "undefined") {
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if(typeof field === "undefined"){
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//console.log("field unknown | %s", card.getName());
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return;
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}
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@ -385,17 +409,17 @@ Battleside = (function(){
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if(ability.onBeforePlace){
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ability.onBeforePlace.apply(this, [card]);
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}
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if(ability.isCommandersHornCard) {
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if(ability.isCommandersHornCard && !obj.isHorn){
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this.setHorn(card);
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}
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if(ability.commandersHorn) {
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if(ability.commandersHorn){
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ability.onEachCardPlace = this.commanderHornAbility;
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ability.onWeatherChange = this.commanderHornAbility;
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}
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if(ability.cancelPlacement){
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if(ability.cancelPlacement && !obj.forcePlace){
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obj._cancelPlacement = true;
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}
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if(ability.waitResponse){
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if(ability.waitResponse && !obj.forcePlace){
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obj._waitResponse = true;
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}
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if(ability.changeSide){
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@ -405,7 +429,7 @@ Battleside = (function(){
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ability.onEachTurn = this.setWeather.bind(this, ability.weather);
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ability.onEachCardPlace = this.setWeather.bind(this, ability.weather);
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}
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if(ability.replaceWith){
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if(ability.replaceWith && !obj.forcePlace){
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obj._cancelPlacement = true;
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this.on("Decoy:replaceWith", function(replaceCard){
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if(replaceCard.getType() == Card.TYPE.LEADER ||
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@ -44,7 +44,7 @@ var Card = (function(){
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r._uidEvents = null;
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r.getUidEvents = function(key) {
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r.getUidEvents = function(key){
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return this._uidEvents[key];
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}
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@ -55,12 +55,22 @@ var Card = (function(){
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r.getName = function(){
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return this._data.name;
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}
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r.getBasePower = function() {
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var base = this._data.power;
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if(this._forcedPower > -1){
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base = this._forcedPower > this._data.power ? this._data.power : this._forcedPower;
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}
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return base;
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}
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r.getPower = function(){
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if(this._data.power === -1) return 0;
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if(this._forcedPower > -1){
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return this.getBasePower() + this.getBoost();
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/*if(this._forcedPower > -1){
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return (this._forcedPower > this._data.power ? this._data.power : this._forcedPower) + this.getBoost();
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}
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return this._data.power + this.getBoost();
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return this._data.power + this.getBoost();*/
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}
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r.getRawPower = function(){
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return this._data.power;
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@ -82,10 +92,10 @@ var Card = (function(){
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}
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return AbilityData[this._data.ability];
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}
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r.hasAbility = function(ability) {
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r.hasAbility = function(ability){
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var a = this.getRawAbility();
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if(Array.isArray(a)) {
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for(var i=0; i<a.length; i++) {
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if(Array.isArray(a)){
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for(var i = 0; i < a.length; i++) {
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var _a = a[i];
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if(_a === ability) return true;
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}
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@ -115,16 +125,22 @@ var Card = (function(){
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return this._id;
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}
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r.getBoost = function() {
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r.getBoost = function(){
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var res = 0;
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for(var key in this._boost) {
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if(key === "commanders_horn" || key === "commanders_horn_card") continue;
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res += this._boost[key];
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}
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if(this._boost["commanders_horn"] || this._boost["commanders_horn_card"]){
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res += res + this.getBasePower();
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}
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this.boost = res;
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return res;
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}
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r.setBoost = function(key, val) {
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r.setBoost = function(key, val){
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this._boost[key] = val;
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this.getBoost(); //to recalculate this.boost
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}
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