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mirror of https://github.com/exane/not-gwent-online synced 2026-02-03 04:25:00 +00:00

add some abilities

This commit is contained in:
exane
2015-06-19 14:14:37 +02:00
parent b2aa796aad
commit 21a92f69f3
19 changed files with 3772 additions and 81 deletions

View File

@@ -39,7 +39,8 @@ var Battle = (function(){
r.init = function(){
/*PubSub.subscribe("update", this.update.bind(this));*/
this.on("Update", this.update);
this.on("Update", this.update);/*
this.on("AfterPlace", this.checkAbilityOnAfterPlace)*/
this.channel = this.socket.subscribe(this._id);
@@ -56,13 +57,20 @@ var Battle = (function(){
r.start = function(){
this.p1.setLeadercard();
this.p2.setLeadercard();
this.p1.draw(10);
this.p2.draw(10);
this.p1.draw(5);
this.p2.draw(5);
this.p1.hand.add(Card("dun_banner_medic"));
this.p2.hand.add(Card("dun_banner_medic"));
this.p1.hand.add(Card("isengrim_faoiltiarnah"));
this.p2.hand.add(Card("isengrim_faoiltiarnah"));
this.p1.addToDiscard([Card("kaedweni_siege_expert")]);
this.p2.addToDiscard([Card("kaedweni_siege_expert")]);
/*
this.p1.hand.add(Card("decoy"));
this.p1.hand.add(Card("impenetrable_fog"));
this.p2.hand.add(Card("decoy"));
this.p2.hand.add(Card("impenetrable_fog"));
this.p2.hand.add(Card("impenetrable_fog"));*/
this.update();

View File

@@ -1,9 +1,9 @@
var io = global.io;
var DeckData = require("../assets/data/deck");
var Deck = require("./Deck");
var Hand = require("./Hand");
var Card = require("./Card");
var Field = require("./Field");
var _ = require("underscore");
var Battleside;
@@ -16,6 +16,7 @@ Battleside = (function(){
* constructor here
*/
var deck = user.getDeck();
var self = this;
this._isWaiting = true;
this.socket = user.socket;
@@ -28,7 +29,7 @@ Battleside = (function(){
this._name = name;
this.battle = battle;
this.hand = Hand();
this.deck = Deck(DeckData["test"]);
this.deck = Deck(DeckData[deck]);
this._discard = [];
this.runEvent = this.battle.runEvent.bind(this.battle);
@@ -74,6 +75,20 @@ Battleside = (function(){
self.update();
self.runEvent("NextTurn", null, [self.foe]);
})
this.receive("medic:chooseCardFromDiscard", function(data){
if(!data){
self.runEvent("NextTurn", null, [self.foe]);
return;
}
var cardID = data.cardID;
var card = self.getCardFromDiscard(cardID);
if(card === -1) throw new Error("medic:chooseCardFromDiscard | unknown card: ", card);
self.removeFromDiscard(card);
self.playCard(card);
})
this.on("Turn" + this.getID(), this.onTurnStart, this);
};
@@ -115,6 +130,19 @@ Battleside = (function(){
var card = field.getCard(id);
if(card !== -1) return card;
}
/*
for(var i = 0; i < this._discard.length; i++) {
var c = this._discard[i];
if(c.getID() === id) return c;
}*/
return -1;
}
r.getCardFromDiscard = function(id){
for(var i = 0; i < this._discard.length; i++) {
var c = this._discard[i];
if(c.getID() === id) return c;
}
return -1;
}
@@ -237,8 +265,8 @@ Battleside = (function(){
this.runEvent("NextTurn", null, [this.foe]);
}
r.placeCard = function(card){
var obj = {};
r.placeCard = function(card, obj){
obj = _.extend({}, obj);
this.checkAbilities(card, obj);
if(obj._canclePlacement) return 0;
@@ -246,13 +274,21 @@ Battleside = (function(){
var field = obj.targetSide.field[card.getType()];
field.add(card);
//PubSub.publish("onEachCardPlace");
this.runEvent("OnEachCardPlace");
this.checkAbilityOnAfterPlace(card);
this.runEvent("EachCardPlace");
this.checkAbilityOnAfterPlace(card, obj);
/*
this.runEvent("AfterPlace", this, [card, obj]);*/
this.update();
if(obj._waitResponse){
this.hand.remove(card);
this.update();
return 0;
}
return 1;
}
@@ -260,6 +296,7 @@ Battleside = (function(){
var self = this;
obj.targetSide = this;
var ability = Array.isArray(__flag) || card.getAbility();
if(Array.isArray(ability) && ability.length){
var ret = ability.slice();
ret = ret.splice(0, 1);
@@ -267,8 +304,14 @@ Battleside = (function(){
ability = ability[0];
}
if(ability && !Array.isArray(ability)){/*
var ability = card.getAbility();*/
if(ability && ability.name === obj.suppress){
this.update();
}
if(ability && !Array.isArray(ability)){
if(ability.waitResponse){
obj._waitResponse = true;
}
if(ability.changeSide){
obj.targetSide = this.foe;
}
@@ -307,9 +350,13 @@ Battleside = (function(){
}
}
r.checkAbilityOnAfterPlace = function(card){
r.checkAbilityOnAfterPlace = function(card, obj){
var ability = card.getAbility();
if(ability){
if(ability.name && ability.name === obj.suppress){
this.update();
return;
}
if(ability.onAfterPlace){
ability.onAfterPlace.call(this, card)
}
@@ -332,6 +379,17 @@ Battleside = (function(){
});
}
r.removeFromDiscard = function(card){
for(var i = 0; i < this._discard.length; i++) {
var c = this._discard[i];
if(c.getID() === card.getID()){
this._discard.splice(i, 1);
return
}
}
}
r.getDiscard = function(json){
if(json){
return JSON.stringify(this._discard);
@@ -344,6 +402,38 @@ Battleside = (function(){
this.setPassing(false);
}
r.filter = function(arrCards, opt){
var arr = arrCards.slice();
for(var key in opt) {
var res = [];
var prop = key, val = opt[key];
arrCards.forEach(function(card){
var property = card.getProperty(prop);
if(_.isArray(property)){
var _f = false;
for(var i = 0; i < property.length; i++) {
if(property[i] === val) {
_f = true;
break;
}
}
if(!_f){
res.push(card);
}
}
else if(card.getProperty(prop) !== val){
res.push(card);
}
})
arr = _.intersection(arr, res);
}
return arr;
}
return Battleside;
})();

View File

@@ -91,6 +91,9 @@ var Card = (function(){
r.getFaction = function(){
return this._data.faction;
}
r.getMusterType = function() {
return this._data.musterType || null;
}
r.getType = function(){
return this._data.type;
}
@@ -116,9 +119,14 @@ var Card = (function(){
}
r.getProperty = function(prop){
if(!this._data[prop]) return {};
return this._data[prop];
}
r.resetBoost = function() {
this._boost = 0;
}
return Card;
})();

View File

@@ -78,11 +78,6 @@ var Deck = (function(){
var n = this.length();
for(var i = 0; i < n; i++) {
/*var cardID = this.getDeck()[i];
if(id == cardID){
this.getDeck().splice(i, 1);
return id;
}*/
var c = this.getDeck()[i];
if(c.getID() === card.getID()){
return this.getDeck().splice(i, 1)[0];

View File

@@ -51,6 +51,7 @@ var Field = (function(){
r.replaceWith = function(oldCard, newCard){
var index = this.getPosition(oldCard);
this._cards[index] = newCard;
oldCard.resetBoost();
return oldCard;
}
@@ -64,6 +65,9 @@ var Field = (function(){
r.removeAll = function() {
var tmp = this._cards.slice();
tmp.forEach(function(card) {
card.resetBoost();
})
this._cards = [];
return tmp;
}

View File

@@ -49,6 +49,7 @@ var Hand = (function(){
if(this._hand[i].getID() != id) continue;
return this._hand.splice(i, 1);
}
return -1;
}
@@ -65,6 +66,16 @@ var Hand = (function(){
return this._hand.length;
}
r.find = function(key, val) {
var res = [];
this._hand.forEach(function(card){
if(card.getProperty(key) == val){
res.push(card);
}
});
return res;
}
return Hand;
})();

View File

@@ -74,6 +74,15 @@ var User = (function(){
return this._rooms[0];
}
r.setDeck = function(deck) {
console.log("set deck: ", deck);
this._deck = deck;
}
r.getDeck = function() {
return this._deck || "northern_realm";
}
r.addRoom = function(room) {
this._rooms.push(room);
}

View File

@@ -35,6 +35,13 @@ module.exports.run = function(worker){
socket.emit("response:name", {name: user.getName()});
})
socket.on("set:deck", function(data) {
console.log(data);
if(data && data.deck){
user.setDeck(data.deck);
}
})
socket.on("request:gameLoaded", function(data){
console.log(data);
connections.roomCollection[data._roomID].setReady(user);